package com.flansmod.client.model.BFMCpack;

import com.flansmod.client.model.EnumAnimationType;
import com.flansmod.client.model.ModelGun;
import com.flansmod.client.tmt.ModelRendererTurbo;
import com.flansmod.common.vector.Vector3f;
import net.minecraft.client.model.ModelBase;


public class ModelQCW05 extends ModelGun {
    int textureX = 1024;
    int textureY = 1024;

    public ModelQCW05() {
        gunModel = new ModelRendererTurbo[388];
        gunModel[0] = new ModelRendererTurbo((ModelBase) this, 1, 1, textureX, textureY);
        gunModel[1] = new ModelRendererTurbo((ModelBase) this, 25, 1, textureX, textureY);
        gunModel[2] = new ModelRendererTurbo((ModelBase) this, 49, 1, textureX, textureY);
        gunModel[3] = new ModelRendererTurbo((ModelBase) this, 73, 1, textureX, textureY);
        gunModel[4] = new ModelRendererTurbo((ModelBase) this, 97, 1, textureX, textureY);
        gunModel[5] = new ModelRendererTurbo((ModelBase) this, 121, 1, textureX, textureY);
        gunModel[6] = new ModelRendererTurbo((ModelBase) this, 145, 1, textureX, textureY);
        gunModel[7] = new ModelRendererTurbo((ModelBase) this, 169, 1, textureX, textureY);
        gunModel[8] = new ModelRendererTurbo((ModelBase) this, 193, 1, textureX, textureY);
        gunModel[9] = new ModelRendererTurbo((ModelBase) this, 217, 1, textureX, textureY);
        gunModel[10] = new ModelRendererTurbo((ModelBase) this, 241, 1, textureX, textureY);
        gunModel[11] = new ModelRendererTurbo((ModelBase) this, 265, 1, textureX, textureY);
        gunModel[12] = new ModelRendererTurbo((ModelBase) this, 289, 1, textureX, textureY);
        gunModel[13] = new ModelRendererTurbo((ModelBase) this, 313, 1, textureX, textureY);
        gunModel[14] = new ModelRendererTurbo((ModelBase) this, 353, 1, textureX, textureY);
        gunModel[15] = new ModelRendererTurbo((ModelBase) this, 377, 1, textureX, textureY);
        gunModel[16] = new ModelRendererTurbo((ModelBase) this, 401, 1, textureX, textureY);
        gunModel[17] = new ModelRendererTurbo((ModelBase) this, 441, 1, textureX, textureY);
        gunModel[18] = new ModelRendererTurbo((ModelBase) this, 481, 1, textureX, textureY);
        gunModel[19] = new ModelRendererTurbo((ModelBase) this, 521, 1, textureX, textureY);
        gunModel[20] = new ModelRendererTurbo((ModelBase) this, 561, 1, textureX, textureY);
        gunModel[21] = new ModelRendererTurbo((ModelBase) this, 601, 1, textureX, textureY);
        gunModel[22] = new ModelRendererTurbo((ModelBase) this, 641, 1, textureX, textureY);
        gunModel[23] = new ModelRendererTurbo((ModelBase) this, 681, 1, textureX, textureY);
        gunModel[24] = new ModelRendererTurbo((ModelBase) this, 721, 1, textureX, textureY);
        gunModel[25] = new ModelRendererTurbo((ModelBase) this, 761, 1, textureX, textureY);
        gunModel[26] = new ModelRendererTurbo((ModelBase) this, 801, 1, textureX, textureY);
        gunModel[27] = new ModelRendererTurbo((ModelBase) this, 825, 1, textureX, textureY);
        gunModel[28] = new ModelRendererTurbo((ModelBase) this, 865, 1, textureX, textureY);
        gunModel[29] = new ModelRendererTurbo((ModelBase) this, 905, 1, textureX, textureY);
        gunModel[30] = new ModelRendererTurbo((ModelBase) this, 945, 1, textureX, textureY);
        gunModel[31] = new ModelRendererTurbo((ModelBase) this, 985, 1, textureX, textureY);
        gunModel[32] = new ModelRendererTurbo((ModelBase) this, 1, 17, textureX, textureY);
        gunModel[33] = new ModelRendererTurbo((ModelBase) this, 969, 9, textureX, textureY);
        gunModel[34] = new ModelRendererTurbo((ModelBase) this, 41, 17, textureX, textureY);
        gunModel[35] = new ModelRendererTurbo((ModelBase) this, 89, 17, textureX, textureY);
        gunModel[36] = new ModelRendererTurbo((ModelBase) this, 17, 1, textureX, textureY);
        gunModel[37] = new ModelRendererTurbo((ModelBase) this, 41, 1, textureX, textureY);
        gunModel[38] = new ModelRendererTurbo((ModelBase) this, 65, 1, textureX, textureY);
        gunModel[39] = new ModelRendererTurbo((ModelBase) this, 105, 17, textureX, textureY);
        gunModel[40] = new ModelRendererTurbo((ModelBase) this, 89, 1, textureX, textureY);
        gunModel[41] = new ModelRendererTurbo((ModelBase) this, 113, 1, textureX, textureY);
        gunModel[42] = new ModelRendererTurbo((ModelBase) this, 137, 1, textureX, textureY);
        gunModel[43] = new ModelRendererTurbo((ModelBase) this, 161, 1, textureX, textureY);
        gunModel[44] = new ModelRendererTurbo((ModelBase) this, 185, 1, textureX, textureY);
        gunModel[45] = new ModelRendererTurbo((ModelBase) this, 209, 1, textureX, textureY);
        gunModel[46] = new ModelRendererTurbo((ModelBase) this, 137, 17, textureX, textureY);
        gunModel[47] = new ModelRendererTurbo((ModelBase) this, 209, 17, textureX, textureY);
        gunModel[48] = new ModelRendererTurbo((ModelBase) this, 321, 17, textureX, textureY);
        gunModel[49] = new ModelRendererTurbo((ModelBase) this, 433, 17, textureX, textureY);
        gunModel[50] = new ModelRendererTurbo((ModelBase) this, 505, 17, textureX, textureY);
        gunModel[51] = new ModelRendererTurbo((ModelBase) this, 657, 17, textureX, textureY);
        gunModel[52] = new ModelRendererTurbo((ModelBase) this, 809, 17, textureX, textureY);
        gunModel[53] = new ModelRendererTurbo((ModelBase) this, 513, 25, textureX, textureY);
        gunModel[54] = new ModelRendererTurbo((ModelBase) this, 233, 1, textureX, textureY);
        gunModel[55] = new ModelRendererTurbo((ModelBase) this, 257, 1, textureX, textureY);
        gunModel[56] = new ModelRendererTurbo((ModelBase) this, 1, 1, textureX, textureY);
        gunModel[57] = new ModelRendererTurbo((ModelBase) this, 121, 1, textureX, textureY);
        gunModel[58] = new ModelRendererTurbo((ModelBase) this, 145, 1, textureX, textureY);
        gunModel[59] = new ModelRendererTurbo((ModelBase) this, 673, 25, textureX, textureY);
        gunModel[60] = new ModelRendererTurbo((ModelBase) this, 825, 25, textureX, textureY);
        gunModel[61] = new ModelRendererTurbo((ModelBase) this, 153, 17, textureX, textureY);
        gunModel[62] = new ModelRendererTurbo((ModelBase) this, 177, 17, textureX, textureY);
        gunModel[63] = new ModelRendererTurbo((ModelBase) this, 985, 17, textureX, textureY);
        gunModel[64] = new ModelRendererTurbo((ModelBase) this, 305, 17, textureX, textureY);
        gunModel[65] = new ModelRendererTurbo((ModelBase) this, 417, 17, textureX, textureY);
        gunModel[66] = new ModelRendererTurbo((ModelBase) this, 1, 33, textureX, textureY);
        gunModel[67] = new ModelRendererTurbo((ModelBase) this, 505, 1, textureX, textureY);
        gunModel[68] = new ModelRendererTurbo((ModelBase) this, 545, 1, textureX, textureY);
        gunModel[69] = new ModelRendererTurbo((ModelBase) this, 281, 1, textureX, textureY);
        gunModel[70] = new ModelRendererTurbo((ModelBase) this, 305, 1, textureX, textureY);
        gunModel[71] = new ModelRendererTurbo((ModelBase) this, 49, 33, textureX, textureY);
        gunModel[72] = new ModelRendererTurbo((ModelBase) this, 129, 33, textureX, textureY);
        gunModel[73] = new ModelRendererTurbo((ModelBase) this, 849, 1, textureX, textureY);
        gunModel[74] = new ModelRendererTurbo((ModelBase) this, 961, 25, textureX, textureY);
        gunModel[75] = new ModelRendererTurbo((ModelBase) this, 889, 1, textureX, textureY);
        gunModel[76] = new ModelRendererTurbo((ModelBase) this, 305, 33, textureX, textureY);
        gunModel[77] = new ModelRendererTurbo((ModelBase) this, 929, 1, textureX, textureY);
        gunModel[78] = new ModelRendererTurbo((ModelBase) this, 337, 33, textureX, textureY);
        gunModel[79] = new ModelRendererTurbo((ModelBase) this, 809, 25, textureX, textureY);
        gunModel[80] = new ModelRendererTurbo((ModelBase) this, 369, 33, textureX, textureY);
        gunModel[81] = new ModelRendererTurbo((ModelBase) this, 401, 33, textureX, textureY);
        gunModel[82] = new ModelRendererTurbo((ModelBase) this, 433, 33, textureX, textureY);
        gunModel[83] = new ModelRendererTurbo((ModelBase) this, 465, 33, textureX, textureY);
        gunModel[84] = new ModelRendererTurbo((ModelBase) this, 673, 33, textureX, textureY);
        gunModel[85] = new ModelRendererTurbo((ModelBase) this, 705, 33, textureX, textureY);
        gunModel[86] = new ModelRendererTurbo((ModelBase) this, 737, 33, textureX, textureY);
        gunModel[87] = new ModelRendererTurbo((ModelBase) this, 769, 33, textureX, textureY);
        gunModel[88] = new ModelRendererTurbo((ModelBase) this, 825, 33, textureX, textureY);
        gunModel[89] = new ModelRendererTurbo((ModelBase) this, 857, 33, textureX, textureY);
        gunModel[90] = new ModelRendererTurbo((ModelBase) this, 417, 33, textureX, textureY);
        gunModel[91] = new ModelRendererTurbo((ModelBase) this, 585, 1, textureX, textureY);
        gunModel[92] = new ModelRendererTurbo((ModelBase) this, 889, 33, textureX, textureY);
        gunModel[93] = new ModelRendererTurbo((ModelBase) this, 489, 33, textureX, textureY);
        gunModel[94] = new ModelRendererTurbo((ModelBase) this, 929, 33, textureX, textureY);
        gunModel[95] = new ModelRendererTurbo((ModelBase) this, 985, 33, textureX, textureY);
        gunModel[96] = new ModelRendererTurbo((ModelBase) this, 113, 41, textureX, textureY);
        gunModel[97] = new ModelRendererTurbo((ModelBase) this, 193, 41, textureX, textureY);
        gunModel[98] = new ModelRendererTurbo((ModelBase) this, 913, 33, textureX, textureY);
        gunModel[99] = new ModelRendererTurbo((ModelBase) this, 225, 41, textureX, textureY);
        gunModel[100] = new ModelRendererTurbo((ModelBase) this, 257, 41, textureX, textureY);
        gunModel[101] = new ModelRendererTurbo((ModelBase) this, 513, 41, textureX, textureY);
        gunModel[102] = new ModelRendererTurbo((ModelBase) this, 289, 41, textureX, textureY);
        gunModel[103] = new ModelRendererTurbo((ModelBase) this, 545, 41, textureX, textureY);
        gunModel[104] = new ModelRendererTurbo((ModelBase) this, 577, 41, textureX, textureY);
        gunModel[105] = new ModelRendererTurbo((ModelBase) this, 617, 41, textureX, textureY);
        gunModel[106] = new ModelRendererTurbo((ModelBase) this, 785, 41, textureX, textureY);
        gunModel[107] = new ModelRendererTurbo((ModelBase) this, 1, 49, textureX, textureY);
        gunModel[108] = new ModelRendererTurbo((ModelBase) this, 33, 49, textureX, textureY);
        gunModel[109] = new ModelRendererTurbo((ModelBase) this, 137, 49, textureX, textureY);
        gunModel[110] = new ModelRendererTurbo((ModelBase) this, 57, 49, textureX, textureY);
        gunModel[111] = new ModelRendererTurbo((ModelBase) this, 489, 49, textureX, textureY);
        gunModel[112] = new ModelRendererTurbo((ModelBase) this, 641, 49, textureX, textureY);
        gunModel[113] = new ModelRendererTurbo((ModelBase) this, 313, 57, textureX, textureY);
        gunModel[114] = new ModelRendererTurbo((ModelBase) this, 953, 49, textureX, textureY);
        gunModel[115] = new ModelRendererTurbo((ModelBase) this, 361, 57, textureX, textureY);
        gunModel[116] = new ModelRendererTurbo((ModelBase) this, 393, 57, textureX, textureY);
        gunModel[117] = new ModelRendererTurbo((ModelBase) this, 433, 57, textureX, textureY);
        gunModel[118] = new ModelRendererTurbo((ModelBase) this, 465, 57, textureX, textureY);
        gunModel[119] = new ModelRendererTurbo((ModelBase) this, 241, 41, textureX, textureY);
        gunModel[120] = new ModelRendererTurbo((ModelBase) this, 601, 41, textureX, textureY);
        gunModel[121] = new ModelRendererTurbo((ModelBase) this, 625, 1, textureX, textureY);
        gunModel[122] = new ModelRendererTurbo((ModelBase) this, 513, 57, textureX, textureY);
        gunModel[123] = new ModelRendererTurbo((ModelBase) this, 665, 57, textureX, textureY);
        gunModel[124] = new ModelRendererTurbo((ModelBase) this, 705, 57, textureX, textureY);
        gunModel[125] = new ModelRendererTurbo((ModelBase) this, 745, 57, textureX, textureY);
        gunModel[126] = new ModelRendererTurbo((ModelBase) this, 601, 57, textureX, textureY);
        gunModel[127] = new ModelRendererTurbo((ModelBase) this, 121, 25, textureX, textureY);
        gunModel[128] = new ModelRendererTurbo((ModelBase) this, 881, 33, textureX, textureY);
        gunModel[129] = new ModelRendererTurbo((ModelBase) this, 329, 33, textureX, textureY);
        gunModel[130] = new ModelRendererTurbo((ModelBase) this, 361, 33, textureX, textureY);
        gunModel[131] = new ModelRendererTurbo((ModelBase) this, 33, 65, textureX, textureY);
        gunModel[132] = new ModelRendererTurbo((ModelBase) this, 201, 65, textureX, textureY);
        gunModel[133] = new ModelRendererTurbo((ModelBase) this, 977, 57, textureX, textureY);
        gunModel[134] = new ModelRendererTurbo((ModelBase) this, 289, 65, textureX, textureY);
        gunModel[135] = new ModelRendererTurbo((ModelBase) this, 393, 1, textureX, textureY);
        gunModel[136] = new ModelRendererTurbo((ModelBase) this, 433, 1, textureX, textureY);
        gunModel[137] = new ModelRendererTurbo((ModelBase) this, 473, 1, textureX, textureY);
        gunModel[138] = new ModelRendererTurbo((ModelBase) this, 673, 1, textureX, textureY);
        gunModel[139] = new ModelRendererTurbo((ModelBase) this, 713, 1, textureX, textureY);
        gunModel[140] = new ModelRendererTurbo((ModelBase) this, 753, 1, textureX, textureY);
        gunModel[141] = new ModelRendererTurbo((ModelBase) this, 793, 1, textureX, textureY);
        gunModel[142] = new ModelRendererTurbo((ModelBase) this, 865, 73, textureX, textureY);
        gunModel[143] = new ModelRendererTurbo((ModelBase) this, 817, 1, textureX, textureY);
        gunModel[144] = new ModelRendererTurbo((ModelBase) this, 81, 17, textureX, textureY);
        gunModel[145] = new ModelRendererTurbo((ModelBase) this, 977, 1, textureX, textureY);
        gunModel[146] = new ModelRendererTurbo((ModelBase) this, 33, 17, textureX, textureY);
        gunModel[147] = new ModelRendererTurbo((ModelBase) this, 169, 17, textureX, textureY);
        gunModel[148] = new ModelRendererTurbo((ModelBase) this, 321, 17, textureX, textureY);
        gunModel[149] = new ModelRendererTurbo((ModelBase) this, 129, 17, textureX, textureY);
        gunModel[150] = new ModelRendererTurbo((ModelBase) this, 169, 1, textureX, textureY);
        gunModel[151] = new ModelRendererTurbo((ModelBase) this, 113, 25, textureX, textureY);
        gunModel[152] = new ModelRendererTurbo((ModelBase) this, 129, 25, textureX, textureY);
        gunModel[153] = new ModelRendererTurbo((ModelBase) this, 137, 81, textureX, textureY);
        gunModel[154] = new ModelRendererTurbo((ModelBase) this, 729, 33, textureX, textureY);
        gunModel[155] = new ModelRendererTurbo((ModelBase) this, 505, 25, textureX, textureY);
        gunModel[156] = new ModelRendererTurbo((ModelBase) this, 761, 33, textureX, textureY);
        gunModel[157] = new ModelRendererTurbo((ModelBase) this, 433, 17, textureX, textureY);
        gunModel[158] = new ModelRendererTurbo((ModelBase) this, 369, 33, textureX, textureY);
        gunModel[159] = new ModelRendererTurbo((ModelBase) this, 193, 1, textureX, textureY);
        gunModel[160] = new ModelRendererTurbo((ModelBase) this, 793, 33, textureX, textureY);
        gunModel[161] = new ModelRendererTurbo((ModelBase) this, 217, 81, textureX, textureY);
        gunModel[162] = new ModelRendererTurbo((ModelBase) this, 641, 41, textureX, textureY);
        gunModel[163] = new ModelRendererTurbo((ModelBase) this, 849, 33, textureX, textureY);
        gunModel[164] = new ModelRendererTurbo((ModelBase) this, 953, 33, textureX, textureY);
        gunModel[165] = new ModelRendererTurbo((ModelBase) this, 433, 33, textureX, textureY);
        gunModel[166] = new ModelRendererTurbo((ModelBase) this, 217, 41, textureX, textureY);
        gunModel[167] = new ModelRendererTurbo((ModelBase) this, 825, 33, textureX, textureY);
        gunModel[168] = new ModelRendererTurbo((ModelBase) this, 913, 33, textureX, textureY);
        gunModel[169] = new ModelRendererTurbo((ModelBase) this, 281, 41, textureX, textureY);
        gunModel[170] = new ModelRendererTurbo((ModelBase) this, 537, 41, textureX, textureY);
        gunModel[171] = new ModelRendererTurbo((ModelBase) this, 569, 41, textureX, textureY);
        gunModel[172] = new ModelRendererTurbo((ModelBase) this, 25, 49, textureX, textureY);
        gunModel[173] = new ModelRendererTurbo((ModelBase) this, 1009, 33, textureX, textureY);
        gunModel[174] = new ModelRendererTurbo((ModelBase) this, 985, 33, textureX, textureY);
        gunModel[175] = new ModelRendererTurbo((ModelBase) this, 665, 41, textureX, textureY);
        gunModel[176] = new ModelRendererTurbo((ModelBase) this, 489, 33, textureX, textureY);
        gunModel[177] = new ModelRendererTurbo((ModelBase) this, 385, 57, textureX, textureY);
        gunModel[178] = new ModelRendererTurbo((ModelBase) this, 257, 41, textureX, textureY);
        gunModel[179] = new ModelRendererTurbo((ModelBase) this, 729, 41, textureX, textureY);
        gunModel[180] = new ModelRendererTurbo((ModelBase) this, 761, 41, textureX, textureY);
        gunModel[181] = new ModelRendererTurbo((ModelBase) this, 297, 81, textureX, textureY);
        gunModel[182] = new ModelRendererTurbo((ModelBase) this, 417, 57, textureX, textureY);
        gunModel[183] = new ModelRendererTurbo((ModelBase) this, 457, 57, textureX, textureY);
        gunModel[184] = new ModelRendererTurbo((ModelBase) this, 849, 41, textureX, textureY);
        gunModel[185] = new ModelRendererTurbo((ModelBase) this, 689, 57, textureX, textureY);
        gunModel[186] = new ModelRendererTurbo((ModelBase) this, 633, 65, textureX, textureY);
        gunModel[187] = new ModelRendererTurbo((ModelBase) this, 929, 73, textureX, textureY);
        gunModel[188] = new ModelRendererTurbo((ModelBase) this, 729, 57, textureX, textureY);
        gunModel[189] = new ModelRendererTurbo((ModelBase) this, 361, 81, textureX, textureY);
        gunModel[190] = new ModelRendererTurbo((ModelBase) this, 585, 81, textureX, textureY);
        gunModel[191] = new ModelRendererTurbo((ModelBase) this, 657, 81, textureX, textureY);
        gunModel[192] = new ModelRendererTurbo((ModelBase) this, 417, 81, textureX, textureY);
        gunModel[193] = new ModelRendererTurbo((ModelBase) this, 721, 81, textureX, textureY);
        gunModel[194] = new ModelRendererTurbo((ModelBase) this, 793, 81, textureX, textureY);
        gunModel[195] = new ModelRendererTurbo((ModelBase) this, 881, 81, textureX, textureY);
        gunModel[196] = new ModelRendererTurbo((ModelBase) this, 633, 97, textureX, textureY);
        gunModel[197] = new ModelRendererTurbo((ModelBase) this, 793, 97, textureX, textureY);
        gunModel[198] = new ModelRendererTurbo((ModelBase) this, 689, 65, textureX, textureY);
        gunModel[199] = new ModelRendererTurbo((ModelBase) this, 977, 89, textureX, textureY);
        gunModel[200] = new ModelRendererTurbo((ModelBase) this, 17, 97, textureX, textureY);
        gunModel[201] = new ModelRendererTurbo((ModelBase) this, 49, 97, textureX, textureY);
        gunModel[202] = new ModelRendererTurbo((ModelBase) this, 337, 97, textureX, textureY);
        gunModel[203] = new ModelRendererTurbo((ModelBase) this, 833, 97, textureX, textureY);
        gunModel[204] = new ModelRendererTurbo((ModelBase) this, 881, 97, textureX, textureY);
        gunModel[205] = new ModelRendererTurbo((ModelBase) this, 561, 97, textureX, textureY);
        gunModel[206] = new ModelRendererTurbo((ModelBase) this, 889, 97, textureX, textureY);
        gunModel[207] = new ModelRendererTurbo((ModelBase) this, 65, 105, textureX, textureY);
        gunModel[208] = new ModelRendererTurbo((ModelBase) this, 585, 65, textureX, textureY);
        gunModel[209] = new ModelRendererTurbo((ModelBase) this, 361, 105, textureX, textureY);
        gunModel[210] = new ModelRendererTurbo((ModelBase) this, 385, 105, textureX, textureY);
        gunModel[211] = new ModelRendererTurbo((ModelBase) this, 105, 105, textureX, textureY);
        gunModel[212] = new ModelRendererTurbo((ModelBase) this, 105, 49, textureX, textureY);
        gunModel[213] = new ModelRendererTurbo((ModelBase) this, 545, 65, textureX, textureY);
        gunModel[214] = new ModelRendererTurbo((ModelBase) this, 433, 105, textureX, textureY);
        gunModel[215] = new ModelRendererTurbo((ModelBase) this, 505, 105, textureX, textureY);
        gunModel[216] = new ModelRendererTurbo((ModelBase) this, 593, 105, textureX, textureY);
        gunModel[217] = new ModelRendererTurbo((ModelBase) this, 921, 105, textureX, textureY);
        gunModel[218] = new ModelRendererTurbo((ModelBase) this, 961, 105, textureX, textureY);
        gunModel[219] = new ModelRendererTurbo((ModelBase) this, 1, 113, textureX, textureY);
        gunModel[220] = new ModelRendererTurbo((ModelBase) this, 41, 113, textureX, textureY);
        gunModel[221] = new ModelRendererTurbo((ModelBase) this, 153, 97, textureX, textureY);
        gunModel[222] = new ModelRendererTurbo((ModelBase) this, 129, 113, textureX, textureY);
        gunModel[223] = new ModelRendererTurbo((ModelBase) this, 177, 113, textureX, textureY);
        gunModel[224] = new ModelRendererTurbo((ModelBase) this, 985, 105, textureX, textureY);
        gunModel[225] = new ModelRendererTurbo((ModelBase) this, 777, 105, textureX, textureY);
        gunModel[226] = new ModelRendererTurbo((ModelBase) this, 225, 113, textureX, textureY);
        gunModel[227] = new ModelRendererTurbo((ModelBase) this, 25, 113, textureX, textureY);
        gunModel[228] = new ModelRendererTurbo((ModelBase) this, 249, 113, textureX, textureY);
        gunModel[229] = new ModelRendererTurbo((ModelBase) this, 265, 113, textureX, textureY);
        gunModel[230] = new ModelRendererTurbo((ModelBase) this, 777, 81, textureX, textureY);
        gunModel[231] = new ModelRendererTurbo((ModelBase) this, 489, 105, textureX, textureY);
        gunModel[232] = new ModelRendererTurbo((ModelBase) this, 945, 105, textureX, textureY);
        gunModel[233] = new ModelRendererTurbo((ModelBase) this, 289, 113, textureX, textureY);
        gunModel[234] = new ModelRendererTurbo((ModelBase) this, 305, 113, textureX, textureY);
        gunModel[235] = new ModelRendererTurbo((ModelBase) this, 329, 113, textureX, textureY);
        gunModel[236] = new ModelRendererTurbo((ModelBase) this, 185, 97, textureX, textureY);
        gunModel[237] = new ModelRendererTurbo((ModelBase) this, 217, 97, textureX, textureY);
        gunModel[238] = new ModelRendererTurbo((ModelBase) this, 633, 113, textureX, textureY);
        gunModel[239] = new ModelRendererTurbo((ModelBase) this, 937, 33, textureX, textureY);
        gunModel[240] = new ModelRendererTurbo((ModelBase) this, 1, 17, textureX, textureY);
        gunModel[241] = new ModelRendererTurbo((ModelBase) this, 673, 113, textureX, textureY);
        gunModel[242] = new ModelRendererTurbo((ModelBase) this, 417, 17, textureX, textureY);
        gunModel[243] = new ModelRendererTurbo((ModelBase) this, 881, 17, textureX, textureY);
        gunModel[244] = new ModelRendererTurbo((ModelBase) this, 1, 49, textureX, textureY);
        gunModel[245] = new ModelRendererTurbo((ModelBase) this, 921, 17, textureX, textureY);
        gunModel[246] = new ModelRendererTurbo((ModelBase) this, 801, 113, textureX, textureY);
        gunModel[247] = new ModelRendererTurbo((ModelBase) this, 961, 17, textureX, textureY);
        gunModel[248] = new ModelRendererTurbo((ModelBase) this, 1017, 17, textureX, textureY);
        gunModel[249] = new ModelRendererTurbo((ModelBase) this, 785, 65, textureX, textureY);
        gunModel[250] = new ModelRendererTurbo((ModelBase) this, 145, 25, textureX, textureY);
        gunModel[251] = new ModelRendererTurbo((ModelBase) this, 353, 121, textureX, textureY);
        gunModel[252] = new ModelRendererTurbo((ModelBase) this, 201, 33, textureX, textureY);
        gunModel[253] = new ModelRendererTurbo((ModelBase) this, 113, 1, textureX, textureY);
        gunModel[254] = new ModelRendererTurbo((ModelBase) this, 393, 33, textureX, textureY);
        gunModel[255] = new ModelRendererTurbo((ModelBase) this, 457, 121, textureX, textureY);
        gunModel[256] = new ModelRendererTurbo((ModelBase) this, 417, 33, textureX, textureY);
        gunModel[257] = new ModelRendererTurbo((ModelBase) this, 137, 1, textureX, textureY);
        gunModel[258] = new ModelRendererTurbo((ModelBase) this, 793, 9, textureX, textureY);
        gunModel[259] = new ModelRendererTurbo((ModelBase) this, 729, 65, textureX, textureY);
        gunModel[260] = new ModelRendererTurbo((ModelBase) this, 257, 73, textureX, textureY);
        gunModel[261] = new ModelRendererTurbo((ModelBase) this, 745, 65, textureX, textureY);
        gunModel[262] = new ModelRendererTurbo((ModelBase) this, 329, 33, textureX, textureY);
        gunModel[263] = new ModelRendererTurbo((ModelBase) this, 361, 33, textureX, textureY);
        gunModel[264] = new ModelRendererTurbo((ModelBase) this, 537, 41, textureX, textureY);
        gunModel[265] = new ModelRendererTurbo((ModelBase) this, 409, 33, textureX, textureY);
        gunModel[266] = new ModelRendererTurbo((ModelBase) this, 473, 33, textureX, textureY);
        gunModel[267] = new ModelRendererTurbo((ModelBase) this, 681, 33, textureX, textureY);
        gunModel[268] = new ModelRendererTurbo((ModelBase) this, 713, 33, textureX, textureY);
        gunModel[269] = new ModelRendererTurbo((ModelBase) this, 329, 73, textureX, textureY);
        gunModel[270] = new ModelRendererTurbo((ModelBase) this, 745, 113, textureX, textureY);
        gunModel[271] = new ModelRendererTurbo((ModelBase) this, 273, 73, textureX, textureY);
        gunModel[272] = new ModelRendererTurbo((ModelBase) this, 497, 65, textureX, textureY);
        gunModel[273] = new ModelRendererTurbo((ModelBase) this, 873, 81, textureX, textureY);
        gunModel[274] = new ModelRendererTurbo((ModelBase) this, 761, 113, textureX, textureY);
        gunModel[275] = new ModelRendererTurbo((ModelBase) this, 865, 113, textureX, textureY);
        gunModel[276] = new ModelRendererTurbo((ModelBase) this, 65, 121, textureX, textureY);
        gunModel[277] = new ModelRendererTurbo((ModelBase) this, 545, 121, textureX, textureY);
        gunModel[278] = new ModelRendererTurbo((ModelBase) this, 89, 121, textureX, textureY);
        gunModel[279] = new ModelRendererTurbo((ModelBase) this, 585, 121, textureX, textureY);
        gunModel[280] = new ModelRendererTurbo((ModelBase) this, 889, 113, textureX, textureY);
        gunModel[281] = new ModelRendererTurbo((ModelBase) this, 793, 41, textureX, textureY);
        gunModel[282] = new ModelRendererTurbo((ModelBase) this, 665, 49, textureX, textureY);
        gunModel[283] = new ModelRendererTurbo((ModelBase) this, 977, 49, textureX, textureY);
        gunModel[284] = new ModelRendererTurbo((ModelBase) this, 417, 57, textureX, textureY);
        gunModel[285] = new ModelRendererTurbo((ModelBase) this, 337, 89, textureX, textureY);
        gunModel[286] = new ModelRendererTurbo((ModelBase) this, 617, 65, textureX, textureY);
        gunModel[287] = new ModelRendererTurbo((ModelBase) this, 513, 57, textureX, textureY);
        gunModel[288] = new ModelRendererTurbo((ModelBase) this, 665, 121, textureX, textureY);
        gunModel[289] = new ModelRendererTurbo((ModelBase) this, 537, 57, textureX, textureY);
        gunModel[290] = new ModelRendererTurbo((ModelBase) this, 1, 73, textureX, textureY);
        gunModel[291] = new ModelRendererTurbo((ModelBase) this, 953, 73, textureX, textureY);
        gunModel[292] = new ModelRendererTurbo((ModelBase) this, 777, 33, textureX, textureY);
        gunModel[293] = new ModelRendererTurbo((ModelBase) this, 817, 33, textureX, textureY);
        gunModel[294] = new ModelRendererTurbo((ModelBase) this, 881, 33, textureX, textureY);
        gunModel[295] = new ModelRendererTurbo((ModelBase) this, 201, 41, textureX, textureY);
        gunModel[296] = new ModelRendererTurbo((ModelBase) this, 233, 41, textureX, textureY);
        gunModel[297] = new ModelRendererTurbo((ModelBase) this, 297, 41, textureX, textureY);
        gunModel[298] = new ModelRendererTurbo((ModelBase) this, 377, 41, textureX, textureY);
        gunModel[299] = new ModelRendererTurbo((ModelBase) this, 441, 41, textureX, textureY);
        gunModel[300] = new ModelRendererTurbo((ModelBase) this, 553, 41, textureX, textureY);
        gunModel[301] = new ModelRendererTurbo((ModelBase) this, 585, 41, textureX, textureY);
        gunModel[302] = new ModelRendererTurbo((ModelBase) this, 681, 41, textureX, textureY);
        gunModel[303] = new ModelRendererTurbo((ModelBase) this, 865, 41, textureX, textureY);
        gunModel[304] = new ModelRendererTurbo((ModelBase) this, 9, 49, textureX, textureY);
        gunModel[305] = new ModelRendererTurbo((ModelBase) this, 41, 49, textureX, textureY);
        gunModel[306] = new ModelRendererTurbo((ModelBase) this, 297, 49, textureX, textureY);
        gunModel[307] = new ModelRendererTurbo((ModelBase) this, 497, 49, textureX, textureY);
        gunModel[308] = new ModelRendererTurbo((ModelBase) this, 977, 57, textureX, textureY);
        gunModel[309] = new ModelRendererTurbo((ModelBase) this, 513, 65, textureX, textureY);
        gunModel[310] = new ModelRendererTurbo((ModelBase) this, 537, 65, textureX, textureY);
        gunModel[311] = new ModelRendererTurbo((ModelBase) this, 585, 49, textureX, textureY);
        gunModel[312] = new ModelRendererTurbo((ModelBase) this, 9, 57, textureX, textureY);
        gunModel[313] = new ModelRendererTurbo((ModelBase) this, 41, 57, textureX, textureY);
        gunModel[314] = new ModelRendererTurbo((ModelBase) this, 385, 57, textureX, textureY);
        gunModel[315] = new ModelRendererTurbo((ModelBase) this, 401, 57, textureX, textureY);
        gunModel[316] = new ModelRendererTurbo((ModelBase) this, 441, 57, textureX, textureY);
        gunModel[317] = new ModelRendererTurbo((ModelBase) this, 713, 57, textureX, textureY);
        gunModel[318] = new ModelRendererTurbo((ModelBase) this, 753, 57, textureX, textureY);
        gunModel[319] = new ModelRendererTurbo((ModelBase) this, 769, 57, textureX, textureY);
        gunModel[320] = new ModelRendererTurbo((ModelBase) this, 961, 57, textureX, textureY);
        gunModel[321] = new ModelRendererTurbo((ModelBase) this, 1001, 57, textureX, textureY);
        gunModel[322] = new ModelRendererTurbo((ModelBase) this, 1017, 57, textureX, textureY);
        gunModel[323] = new ModelRendererTurbo((ModelBase) this, 369, 65, textureX, textureY);
        gunModel[324] = new ModelRendererTurbo((ModelBase) this, 473, 65, textureX, textureY);
        gunModel[325] = new ModelRendererTurbo((ModelBase) this, 569, 65, textureX, textureY);
        gunModel[326] = new ModelRendererTurbo((ModelBase) this, 577, 65, textureX, textureY);
        gunModel[327] = new ModelRendererTurbo((ModelBase) this, 601, 65, textureX, textureY);
        gunModel[328] = new ModelRendererTurbo((ModelBase) this, 689, 65, textureX, textureY);
        gunModel[329] = new ModelRendererTurbo((ModelBase) this, 809, 65, textureX, textureY);
        gunModel[330] = new ModelRendererTurbo((ModelBase) this, 721, 81, textureX, textureY);
        gunModel[331] = new ModelRendererTurbo((ModelBase) this, 777, 81, textureX, textureY);
        gunModel[332] = new ModelRendererTurbo((ModelBase) this, 793, 81, textureX, textureY);
        gunModel[333] = new ModelRendererTurbo((ModelBase) this, 705, 81, textureX, textureY);
        gunModel[334] = new ModelRendererTurbo((ModelBase) this, 873, 81, textureX, textureY);
        gunModel[335] = new ModelRendererTurbo((ModelBase) this, 905, 81, textureX, textureY);
        gunModel[336] = new ModelRendererTurbo((ModelBase) this, 913, 81, textureX, textureY);
        gunModel[337] = new ModelRendererTurbo((ModelBase) this, 929, 81, textureX, textureY);
        gunModel[338] = new ModelRendererTurbo((ModelBase) this, 985, 81, textureX, textureY);
        gunModel[339] = new ModelRendererTurbo((ModelBase) this, 25, 89, textureX, textureY);
        gunModel[340] = new ModelRendererTurbo((ModelBase) this, 57, 89, textureX, textureY);
        gunModel[341] = new ModelRendererTurbo((ModelBase) this, 97, 89, textureX, textureY);
        gunModel[342] = new ModelRendererTurbo((ModelBase) this, 129, 89, textureX, textureY);
        gunModel[343] = new ModelRendererTurbo((ModelBase) this, 161, 89, textureX, textureY);
        gunModel[344] = new ModelRendererTurbo((ModelBase) this, 193, 89, textureX, textureY);
        gunModel[345] = new ModelRendererTurbo((ModelBase) this, 225, 89, textureX, textureY);
        gunModel[346] = new ModelRendererTurbo((ModelBase) this, 249, 89, textureX, textureY);
        gunModel[347] = new ModelRendererTurbo((ModelBase) this, 273, 89, textureX, textureY);
        gunModel[348] = new ModelRendererTurbo((ModelBase) this, 609, 121, textureX, textureY);
        gunModel[349] = new ModelRendererTurbo((ModelBase) this, 721, 121, textureX, textureY);
        gunModel[350] = new ModelRendererTurbo((ModelBase) this, 113, 121, textureX, textureY);
        gunModel[351] = new ModelRendererTurbo((ModelBase) this, 785, 121, textureX, textureY);
        gunModel[352] = new ModelRendererTurbo((ModelBase) this, 817, 121, textureX, textureY);
        gunModel[353] = new ModelRendererTurbo((ModelBase) this, 849, 121, textureX, textureY);
        gunModel[354] = new ModelRendererTurbo((ModelBase) this, 889, 121, textureX, textureY);
        gunModel[355] = new ModelRendererTurbo((ModelBase) this, 961, 81, textureX, textureY);
        gunModel[356] = new ModelRendererTurbo((ModelBase) this, 993, 81, textureX, textureY);
        gunModel[357] = new ModelRendererTurbo((ModelBase) this, 1017, 81, textureX, textureY);
        gunModel[358] = new ModelRendererTurbo((ModelBase) this, 1, 89, textureX, textureY);
        gunModel[359] = new ModelRendererTurbo((ModelBase) this, 33, 89, textureX, textureY);
        gunModel[360] = new ModelRendererTurbo((ModelBase) this, 65, 89, textureX, textureY);
        gunModel[361] = new ModelRendererTurbo((ModelBase) this, 105, 89, textureX, textureY);
        gunModel[362] = new ModelRendererTurbo((ModelBase) this, 137, 89, textureX, textureY);
        gunModel[363] = new ModelRendererTurbo((ModelBase) this, 169, 89, textureX, textureY);
        gunModel[364] = new ModelRendererTurbo((ModelBase) this, 201, 89, textureX, textureY);
        gunModel[365] = new ModelRendererTurbo((ModelBase) this, 233, 89, textureX, textureY);
        gunModel[366] = new ModelRendererTurbo((ModelBase) this, 257, 89, textureX, textureY);
        gunModel[367] = new ModelRendererTurbo((ModelBase) this, 281, 89, textureX, textureY);
        gunModel[368] = new ModelRendererTurbo((ModelBase) this, 537, 89, textureX, textureY);
        gunModel[369] = new ModelRendererTurbo((ModelBase) this, 545, 89, textureX, textureY);
        gunModel[370] = new ModelRendererTurbo((ModelBase) this, 569, 89, textureX, textureY);
        gunModel[371] = new ModelRendererTurbo((ModelBase) this, 577, 89, textureX, textureY);
        gunModel[372] = new ModelRendererTurbo((ModelBase) this, 585, 89, textureX, textureY);
        gunModel[373] = new ModelRendererTurbo((ModelBase) this, 633, 89, textureX, textureY);
        gunModel[374] = new ModelRendererTurbo((ModelBase) this, 641, 89, textureX, textureY);
        gunModel[375] = new ModelRendererTurbo((ModelBase) this, 649, 89, textureX, textureY);
        gunModel[376] = new ModelRendererTurbo((ModelBase) this, 657, 89, textureX, textureY);
        gunModel[377] = new ModelRendererTurbo((ModelBase) this, 905, 89, textureX, textureY);
        gunModel[378] = new ModelRendererTurbo((ModelBase) this, 817, 57, textureX, textureY);
        gunModel[379] = new ModelRendererTurbo((ModelBase) this, 1, 73, textureX, textureY);
        gunModel[380] = new ModelRendererTurbo((ModelBase) this, 129, 73, textureX, textureY);
        gunModel[381] = new ModelRendererTurbo((ModelBase) this, 457, 73, textureX, textureY);
        gunModel[382] = new ModelRendererTurbo((ModelBase) this, 737, 73, textureX, textureY);
        gunModel[383] = new ModelRendererTurbo((ModelBase) this, 393, 33, textureX, textureY);
        gunModel[384] = new ModelRendererTurbo((ModelBase) this, 457, 33, textureX, textureY);
        gunModel[385] = new ModelRendererTurbo((ModelBase) this, 697, 33, textureX, textureY);
        gunModel[386] = new ModelRendererTurbo((ModelBase) this, 345, 1, textureX, textureY);
        gunModel[387] = new ModelRendererTurbo((ModelBase) this, 369, 1, textureX, textureY);

        gunModel[0].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 9, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, -2.0F, 0.0F, -2.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.0F, 0.0F, -2.0F);
        gunModel[0].setRotationPoint(-26.5F, -9.0F, 0.0F);

        gunModel[1].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 9, 0.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[1].setRotationPoint(-24.5F, -3.0F, 0.0F);

        gunModel[2].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 9, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[2].setRotationPoint(-23.5F, -6.0F, 0.0F);

        gunModel[3].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 9, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F);
        gunModel[3].setRotationPoint(-24.5F, -8.0F, 0.0F);

        gunModel[4].addShapeBox(14.0F, -4.0F, -4.5F, 2, 4, 9, 0.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, 2.0F, 0.0F, -2.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -2.0F);
        gunModel[4].setRotationPoint(-25.5F, -1.0F, 0.0F);

        gunModel[5].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 9, 0.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[5].setRotationPoint(-28.5F, 3.0F, 0.0F);

        gunModel[6].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 9, 0.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[6].setRotationPoint(-29.5F, 5.0F, 0.0F);

        gunModel[7].addShapeBox(14.0F, -4.0F, -4.5F, 2, 6, 9, 0.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[7].setRotationPoint(-30.5F, 8.0F, 0.0F);

        gunModel[8].addShapeBox(14.0F, -4.0F, -4.5F, 2, 15, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 5.0F, 0.0F, 0.0F, -5.0F, 0.0F, -2.0F, -5.0F, 0.0F, -2.0F, 5.0F, 0.0F, 0.0F);
        gunModel[8].setRotationPoint(-15.5F, 1.0F, 0.0F);

        gunModel[9].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 9, 0.0F, -2.0F, 0.0F, 0.0F, 2.0F, 0.0F, -2.0F, 2.0F, 0.0F, -2.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F);
        gunModel[9].setRotationPoint(-15.5F, -1.0F, 0.0F);

        gunModel[10].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F);
        gunModel[10].setRotationPoint(-11.5F, -9.0F, 0.0F);

        gunModel[11].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F);
        gunModel[11].setRotationPoint(-12.5F, -4.0F, 0.0F);

        gunModel[12].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F);
        gunModel[12].setRotationPoint(-12.5F, -6.0F, 0.0F);

        gunModel[13].addShapeBox(14.0F, -4.0F, -4.5F, 10, 3, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[13].setRotationPoint(-21.5F, -9.0F, 0.0F);

        gunModel[14].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F);
        gunModel[14].setRotationPoint(-24.5F, -9.0F, 0.0F);

        gunModel[15].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 9, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F);
        gunModel[15].setRotationPoint(-23.5F, -8.0F, 0.0F);

        gunModel[16].addShapeBox(14.0F, -4.0F, -4.5F, 9, 2, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[16].setRotationPoint(-21.5F, -6.0F, 0.0F);

        gunModel[17].addShapeBox(14.0F, -4.0F, -4.5F, 9, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[17].setRotationPoint(-21.5F, -4.0F, 0.0F);

        gunModel[18].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 9, 0.0F, 0.5F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.35F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F);
        gunModel[18].setRotationPoint(-21.5F, -2.0F, 0.0F);

        gunModel[19].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 9, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F);
        gunModel[19].setRotationPoint(-22.5F, 0.0F, 0.0F);

        gunModel[20].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 9, 0.0F, 1.25F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.7F, 0.0F, 0.0F, -0.7F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F);
        gunModel[20].setRotationPoint(-23.5F, 2.0F, 0.0F);

        gunModel[21].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 9, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F);
        gunModel[21].setRotationPoint(-24.5F, 4.0F, 0.0F);

        gunModel[22].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 9, 0.0F, 1.85F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 1.85F, 0.0F, 0.0F, 2.2F, 0.0F, 0.0F, -0.45F, 0.0F, 0.0F, -0.45F, 0.0F, 0.0F, 2.2F, 0.0F, 0.0F);
        gunModel[22].setRotationPoint(-25.0F, 6.0F, 0.0F);

        gunModel[23].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 9, 0.0F, 2.0F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.18F, 0.0F, 0.0F, -0.65F, 0.0F, 0.0F, -0.65F, 0.0F, 0.0F, 2.18F, 0.0F, 0.0F);
        gunModel[23].setRotationPoint(-25.5F, 8.0F, 0.0F);

        gunModel[24].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 9, 0.0F, 1.35F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.35F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -0.3F, 0.0F, 0.0F, -0.3F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F);
        gunModel[24].setRotationPoint(-26.5F, 10.0F, 0.0F);

        gunModel[25].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 9, 0.0F, 0.7F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, 0.3F, 0.0F, 0.0F, 0.7F, 0.0F, 0.0F, 0.8F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.85F, 0.0F, 0.0F);
        gunModel[25].setRotationPoint(-27.5F, 12.0F, 0.0F);

        gunModel[26].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 9, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[26].setRotationPoint(-30.5F, 14.0F, 0.0F);

        gunModel[27].addShapeBox(14.0F, -4.0F, -4.5F, 8, 2, 9, 0.0F, 1.0F, 0.0F, 0.0F, -0.3F, 0.0F, 0.0F, -0.3F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F);
        gunModel[27].setRotationPoint(-27.5F, 14.0F, 0.0F);

        gunModel[28].addShapeBox(14.0F, -4.0F, -4.5F, 10, 2, 7, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[28].setRotationPoint(-22.5F, -3.0F, 1.0F);

        gunModel[29].addShapeBox(14.0F, -4.0F, -4.5F, 11, 4, 7, 0.0F, -3.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[29].setRotationPoint(-25.5F, -1.0F, 1.0F);

        gunModel[30].addShapeBox(14.0F, -4.0F, -4.5F, 9, 2, 7, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F);
        gunModel[30].setRotationPoint(-25.5F, 3.0F, 1.0F);

        gunModel[31].addShapeBox(14.0F, -4.0F, -4.5F, 9, 3, 7, 0.0F, -1.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[31].setRotationPoint(-27.5F, 5.0F, 1.0F);

        gunModel[32].addShapeBox(14.0F, -4.0F, -4.5F, 11, 6, 7, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[32].setRotationPoint(-28.5F, 8.0F, 1.0F);

        gunModel[33].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -2.0F, -1.0F, 0.0F, -2.0F, 1.0F, 0.0F, 0.0F);
        gunModel[33].setRotationPoint(-10.5F, -10.0F, 0.0F);

        gunModel[34].addShapeBox(14.0F, -4.0F, -4.5F, 14, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[34].setRotationPoint(-24.5F, -10.0F, 0.0F);

        gunModel[35].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 9, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[35].setRotationPoint(-26.5F, -10.0F, 0.0F);

        gunModel[36].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 5, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[36].setRotationPoint(-11.5F, -4.0F, 2.0F);

        gunModel[37].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 5, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[37].setRotationPoint(-9.5F, -2.0F, 2.0F);

        gunModel[38].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 5, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[38].setRotationPoint(-6.5F, -0.5F, 2.0F);

        gunModel[39].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 5, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[39].setRotationPoint(-4.5F, 0.0F, 2.0F);

        gunModel[40].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 5, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[40].setRotationPoint(3.5F, 0.0F, 2.0F);

        gunModel[41].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 5, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[41].setRotationPoint(5.5F, -1.0F, 2.0F);

        gunModel[42].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 5, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 3.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[42].setRotationPoint(6.5F, -1.0F, 2.0F);

        gunModel[43].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 5, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[43].setRotationPoint(6.5F, -6.0F, 2.0F);

        gunModel[44].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 5, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[44].setRotationPoint(7.0F, -8.0F, 2.0F);

        gunModel[45].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 5, 0.0F, 0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[45].setRotationPoint(7.0F, -9.0F, 2.0F);

        gunModel[46].addShapeBox(14.0F, -4.0F, -4.5F, 4, 1, 5, 0.0F, 0.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[46].setRotationPoint(6.0F, -10.0F, 2.0F);

        gunModel[47].addShapeBox(14.0F, -4.0F, -4.5F, 41, 12, 11, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[47].setRotationPoint(-34.5F, -23.0F, -1.0F);

        gunModel[48].addShapeBox(14.0F, -4.0F, -4.5F, 42, 1, 11, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F);
        gunModel[48].setRotationPoint(-34.5F, -11.0F, -1.0F);

        gunModel[49].addShapeBox(14.0F, -4.0F, -4.5F, 30, 1, 11, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[49].setRotationPoint(6.5F, -23.5F, -1.0F);

        gunModel[50].addShapeBox(14.0F, -4.0F, -4.5F, 71, 2, 3, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[50].setRotationPoint(-34.5F, -26.0F, -1.0F);

        gunModel[51].addShapeBox(14.0F, -4.0F, -4.5F, 71, 2, 4, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F);
        gunModel[51].setRotationPoint(-34.5F, -28.0F, -1.0F);

        gunModel[52].addShapeBox(14.0F, -4.0F, -4.5F, 14, 1, 5, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[52].setRotationPoint(21.5F, -29.0F, 2.0F);

        gunModel[53].addShapeBox(14.0F, -4.0F, -4.5F, 73, 1, 10, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[53].setRotationPoint(-34.5F, -24.5F, -0.5F);

        gunModel[54].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 2, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[54].setRotationPoint(-6.5F, -10.0F, 3.5F);

        gunModel[55].addShapeBox(14.0F, -4.0F, -4.5F, 3, 2, 2, 0.0F, -1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        gunModel[55].setRotationPoint(-7.0F, -9.0F, 3.5F);

        gunModel[56].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[56].setRotationPoint(-6.0F, -7.0F, 3.5F);

        gunModel[57].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F);
        gunModel[57].setRotationPoint(-5.5F, -5.0F, 3.5F);

        gunModel[58].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.75F, 0.25F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, -0.75F, 0.25F, 0.0F);
        gunModel[58].setRotationPoint(-4.5F, -3.0F, 3.5F);

        gunModel[59].addShapeBox(14.0F, -4.0F, -4.5F, 71, 2, 3, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[59].setRotationPoint(-34.5F, -26.0F, 7.0F);

        gunModel[60].addShapeBox(14.0F, -4.0F, -4.5F, 71, 2, 4, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F);
        gunModel[60].setRotationPoint(-34.5F, -28.0F, 6.0F);

        gunModel[61].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F);
        gunModel[61].setRotationPoint(-20.5F, 16.0F, 0.0F);

        gunModel[62].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -2.0F, 1.0F, 0.0F, -2.0F, -1.0F, 0.0F, 0.0F);
        gunModel[62].setRotationPoint(-20.5F, 18.0F, 0.0F);

        gunModel[63].addShapeBox(14.0F, -4.0F, -4.5F, 8, 2, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.5F, 0.0F);
        gunModel[63].setRotationPoint(-28.5F, 16.0F, 0.0F);

        gunModel[64].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[64].setRotationPoint(-20.5F, 18.0F, 0.0F);

        gunModel[65].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 9, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, -1.0F, -2.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, -2.0F);
        gunModel[65].setRotationPoint(-30.5F, 16.0F, 0.0F);

        gunModel[66].addShapeBox(14.0F, -4.0F, -4.5F, 22, 4, 5, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[66].setRotationPoint(14.5F, -28.0F, 2.0F);

        gunModel[67].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 11, 0.0F, 0.0F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[67].setRotationPoint(36.5F, -26.0F, -1.0F);

        gunModel[68].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 11, 0.0F, 0.0F, 0.0F, -2.75F, -0.5F, 0.0F, -2.75F, -0.5F, 0.0F, -2.75F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F);
        gunModel[68].setRotationPoint(36.5F, -28.0F, -1.0F);

        gunModel[69].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 5, 0.0F, 0.0F, -0.5F, -2.25F, -0.75F, -0.5F, -2.25F, -0.75F, -0.5F, -2.25F, 0.0F, -0.5F, -2.25F, 0.0F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[69].setRotationPoint(36.5F, -30.0F, 2.0F);

        gunModel[70].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 5, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.25F, -2.5F, 0.0F, 0.25F, -2.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[70].setRotationPoint(35.5F, -29.0F, 2.0F);

        gunModel[71].addShapeBox(14.0F, -4.0F, -4.5F, 27, 1, 10, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.95F, 0.0F, 0.0F, 0.95F, 0.0F, 0.0F, 0.95F, 0.5F, 0.0F, 0.95F);
        gunModel[71].setRotationPoint(9.5F, -22.5F, -0.5F);

        gunModel[72].addShapeBox(14.0F, -4.0F, -4.5F, 27, 2, 11, 0.0F, 0.5F, 0.0F, 0.45F, 0.0F, 0.0F, 0.45F, 0.0F, 0.0F, 0.45F, 0.5F, 0.0F, 0.45F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F);
        gunModel[72].setRotationPoint(9.5F, -21.5F, -1.0F);

        gunModel[73].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 13, 0.0F, 2.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 2.0F, 0.0F, -0.25F, 1.5F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F);
        gunModel[73].setRotationPoint(11.5F, -19.5F, -2.0F);

        gunModel[74].addShapeBox(14.0F, -4.0F, -4.5F, 3, 3, 15, 0.0F, 0.0F, 0.0F, -2.0F, -0.5F, 0.0F, -0.8F, -0.5F, 0.0F, -0.8F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, -0.25F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -2.0F);
        gunModel[74].setRotationPoint(7.5F, -16.5F, -3.0F);

        gunModel[75].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[75].setRotationPoint(13.5F, -19.5F, -2.0F);

        gunModel[76].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[76].setRotationPoint(13.5F, -16.5F, -2.5F);

        gunModel[77].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[77].setRotationPoint(16.0F, -19.5F, -2.0F);

        gunModel[78].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[78].setRotationPoint(16.0F, -16.5F, -2.5F);

        gunModel[79].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[79].setRotationPoint(18.5F, -19.5F, -2.0F);

        gunModel[80].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[80].setRotationPoint(18.5F, -16.5F, -2.5F);

        gunModel[81].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[81].setRotationPoint(21.0F, -19.5F, -2.0F);

        gunModel[82].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[82].setRotationPoint(21.0F, -16.5F, -2.5F);

        gunModel[83].addShapeBox(14.0F, -4.0F, -4.5F, 3, 3, 13, 0.0F, 0.0F, 0.0F, -1.0F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.0F, 0.0F, -1.0F);
        gunModel[83].setRotationPoint(7.5F, -19.5F, -2.0F);

        gunModel[84].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 1.5F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 1.5F, 0.0F, -0.25F, 1.25F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 1.25F, 0.0F, -0.5F);
        gunModel[84].setRotationPoint(11.5F, -16.5F, -2.5F);

        gunModel[85].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 14, 0.0F, 1.25F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 1.25F, 0.0F, -0.5F, 1.1F, 0.0F, -1.5F, -1.0F, 0.0F, -1.5F, -1.0F, 0.0F, -1.5F, 1.1F, 0.0F, -1.5F);
        gunModel[85].setRotationPoint(11.5F, -13.5F, -2.5F);

        gunModel[86].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 14, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F);
        gunModel[86].setRotationPoint(13.5F, -13.5F, -2.5F);

        gunModel[87].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 14, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F);
        gunModel[87].setRotationPoint(16.0F, -13.5F, -2.5F);

        gunModel[88].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 14, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F);
        gunModel[88].setRotationPoint(18.5F, -13.5F, -2.5F);

        gunModel[89].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 14, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.75F, 0.0F, -0.25F, -1.75F, 0.0F, -0.25F, -1.75F, 0.0F, 0.0F, -1.75F);
        gunModel[89].setRotationPoint(21.0F, -13.5F, -2.5F);

        gunModel[90].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 10, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.95F, 0.5F, 0.0F, 0.95F, 0.0F, 0.0F, 0.5F);
        gunModel[90].setRotationPoint(7.5F, -22.5F, -0.5F);

        gunModel[91].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 11, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.45F, 0.5F, 0.0F, 0.45F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.75F, 1.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F);
        gunModel[91].setRotationPoint(7.5F, -21.5F, -1.0F);

        gunModel[92].addShapeBox(14.0F, -4.0F, -4.5F, 3, 2, 16, 0.0F, 0.5F, 0.0F, -2.5F, -0.75F, 0.0F, -1.5F, -0.75F, 0.0F, -1.5F, 0.5F, 0.0F, -2.5F, 0.5F, 0.0F, -2.5F, -0.6F, 0.0F, -2.5F, -0.6F, 0.0F, -2.5F, 0.5F, 0.0F, -2.5F);
        gunModel[92].setRotationPoint(8.0F, -13.5F, -3.5F);

        gunModel[93].addShapeBox(14.0F, -4.0F, -4.5F, 4, 1, 11, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F);
        gunModel[93].setRotationPoint(7.5F, -11.0F, -1.0F);

        gunModel[94].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 16, 0.0F, 0.1F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.1F, 0.0F, -2.5F, 0.1F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.0F, -0.5F, -2.5F, 0.1F, -0.5F, -2.5F);
        gunModel[94].setRotationPoint(10.5F, -11.5F, -3.5F);

        gunModel[95].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 16, 0.0F, 1.5F, 0.0F, -2.5F, 0.4F, 0.0F, -2.5F, 0.4F, 0.0F, -2.5F, 1.5F, 0.0F, -2.5F, 1.5F, -0.5F, -2.5F, 0.4F, -0.5F, -2.5F, 0.4F, -0.5F, -2.5F, 1.5F, -0.5F, -2.5F);
        gunModel[95].setRotationPoint(9.0F, -11.5F, -3.5F);

        gunModel[96].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[96].setRotationPoint(23.5F, -19.5F, -2.0F);

        gunModel[97].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[97].setRotationPoint(23.5F, -16.5F, -2.5F);

        gunModel[98].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 14, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, -2.0F, 0.0F, 0.25F, -2.0F, 0.0F, 0.25F, -2.0F, 0.0F, 0.5F, -2.0F);
        gunModel[98].setRotationPoint(23.5F, -13.5F, -2.5F);

        gunModel[99].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[99].setRotationPoint(26.0F, -19.5F, -2.0F);

        gunModel[100].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[100].setRotationPoint(26.0F, -16.5F, -2.5F);

        gunModel[101].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 14, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, -0.25F, -1.25F, 0.0F, 0.0F, -1.25F);
        gunModel[101].setRotationPoint(26.0F, -13.5F, -2.5F);

        gunModel[102].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[102].setRotationPoint(28.5F, -19.5F, -2.0F);

        gunModel[103].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[103].setRotationPoint(28.5F, -16.5F, -2.5F);

        gunModel[104].addShapeBox(14.0F, -4.0F, -4.5F, 3, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[104].setRotationPoint(31.0F, -19.5F, -2.0F);

        gunModel[105].addShapeBox(14.0F, -4.0F, -4.5F, 3, 2, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F);
        gunModel[105].setRotationPoint(31.0F, -16.5F, -2.5F);

        gunModel[106].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 15, 0.0F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F, 0.0F, 0.0F, -1.25F);
        gunModel[106].setRotationPoint(31.0F, -14.5F, -3.0F);

        gunModel[107].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 14, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, -0.5F, -3.5F, 0.0F, -0.75F, -3.5F, 0.0F, -0.75F, -3.5F, 0.0F, -0.5F, -3.5F);
        gunModel[107].setRotationPoint(13.5F, -11.5F, -2.5F);

        gunModel[108].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 14, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -3.0F, 0.0F, -0.25F, -3.0F, 0.0F, -0.25F, -3.0F, 0.0F, 0.0F, -3.0F);
        gunModel[108].setRotationPoint(16.0F, -11.5F, -2.5F);

        gunModel[109].addShapeBox(14.0F, -4.0F, -4.5F, 19, 6, 11, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.75F, 0.5F, -3.5F, 0.75F, 0.5F, -3.5F, 0.75F, 0.0F, 0.0F, 0.75F);
        gunModel[109].setRotationPoint(11.5F, -19.5F, -1.0F);

        gunModel[110].addShapeBox(14.0F, -4.0F, -4.5F, 19, 1, 8, 0.0F, 0.0F, 0.0F, 1.25F, 0.5F, 3.5F, 2.0F, 0.5F, 3.5F, 2.0F, 0.0F, 0.0F, 1.25F, 0.0F, 0.5F, -0.5F, 0.5F, -3.0F, 0.0F, 0.5F, -3.0F, 0.0F, 0.0F, 0.5F, -0.5F);
        gunModel[110].setRotationPoint(11.5F, -11.5F, 0.5F);

        gunModel[111].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 14, 0.0F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, 0.0F, -1.75F, 0.0F, -0.5F, -2.5F, 0.0F, -0.75F, -2.5F, 0.0F, -0.75F, -2.5F, 0.0F, -0.5F, -2.5F);
        gunModel[111].setRotationPoint(18.5F, -11.5F, -2.5F);

        gunModel[112].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 14, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -1.0F, 0.0F, -0.75F, -1.0F, 0.0F, -0.75F, -1.0F, 0.0F, -0.5F, -1.0F);
        gunModel[112].setRotationPoint(28.5F, -13.5F, -2.5F);

        gunModel[113].addShapeBox(14.0F, -4.0F, -4.5F, 19, 2, 8, 0.0F, 0.0F, 0.0F, 2.25F, 0.5F, 3.5F, 2.25F, 0.5F, 3.5F, 2.25F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, 1.25F, 0.5F, -3.5F, 2.0F, 0.5F, -3.5F, 2.0F, 0.0F, 0.0F, 1.25F);
        gunModel[113].setRotationPoint(11.5F, -13.5F, 0.5F);

        gunModel[114].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 15, 0.0F, 0.0F, 0.0F, -0.85F, 0.0F, -1.5F, -1.35F, 0.0F, -1.5F, -1.35F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -1.25F, 0.0F, 1.5F, -3.0F, 0.0F, 1.5F, -3.0F, 0.0F, 0.0F, -1.25F);
        gunModel[114].setRotationPoint(34.0F, -14.5F, -3.0F);

        gunModel[115].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 13, 0.0F, 0.0F, 0.0F, -0.25F, 0.5F, 0.0F, -0.25F, 0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[115].setRotationPoint(34.0F, -19.5F, -2.0F);

        gunModel[116].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 14, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.35F, 0.0F, 1.5F, -0.85F, 0.0F, 1.5F, -0.85F, 0.0F, 0.0F, -0.35F);
        gunModel[116].setRotationPoint(34.0F, -16.5F, -2.5F);

        gunModel[117].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 14, 0.0F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.7F, -0.5F, 0.0F, -0.35F, -0.5F, 0.0F, -0.35F, 0.0F, 0.0F, -0.7F);
        gunModel[117].setRotationPoint(36.0F, -16.5F, -2.5F);

        gunModel[118].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 14, 0.0F, 0.0F, 0.0F, -0.85F, -0.5F, 0.0F, -1.1F, -0.5F, 0.0F, -1.1F, 0.0F, 0.0F, -0.85F, 0.0F, 0.0F, -2.55F, -0.5F, 0.0F, -2.6F, -0.5F, 0.0F, -2.6F, 0.0F, 0.0F, -2.55F);
        gunModel[118].setRotationPoint(36.0F, -13.0F, -2.5F);

        gunModel[119].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 10, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[119].setRotationPoint(36.5F, -23.5F, -0.5F);

        gunModel[120].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 10, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 1.4F, 0.0F, 0.0F, 1.4F, 0.0F, 0.0F, 1.4F, 0.0F, 0.0F, 1.4F);
        gunModel[120].setRotationPoint(36.5F, -22.5F, -0.5F);

        gunModel[121].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 11, 0.0F, 0.0F, 0.0F, 0.9F, 0.0F, 0.0F, 0.9F, 0.0F, 0.0F, 0.9F, 0.0F, 0.0F, 0.9F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F);
        gunModel[121].setRotationPoint(36.5F, -21.5F, -1.0F);

        gunModel[122].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 12, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 1.25F);
        gunModel[122].setRotationPoint(36.5F, -19.5F, -1.5F);

        gunModel[123].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 14, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.15F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 0.15F);
        gunModel[123].setRotationPoint(36.5F, -16.5F, -2.5F);

        gunModel[124].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 14, 0.0F, 0.0F, 0.0F, 0.15F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, -0.35F, 0.0F, 0.0F, 0.15F, 0.0F, -0.5F, -2.5F, 0.0F, -2.0F, -0.35F, 0.0F, -2.0F, -0.35F, 0.0F, -0.5F, -2.5F);
        gunModel[124].setRotationPoint(36.5F, -13.5F, -2.5F);

        gunModel[125].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 14, 0.0F, 0.0F, 0.0F, -0.7F, -0.5F, 0.0F, -0.35F, -0.5F, 0.0F, -0.35F, 0.0F, 0.0F, -0.7F, 0.0F, -0.5F, -0.85F, -0.5F, -0.5F, -1.1F, -0.5F, -0.5F, -1.1F, 0.0F, -0.5F, -0.85F);
        gunModel[125].setRotationPoint(36.0F, -13.5F, -2.5F);

        gunModel[126].addShapeBox(14.0F, -4.0F, -4.5F, 1, 12, 11, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[126].setRotationPoint(6.5F, -22.5F, -1.0F);

        gunModel[127].addShapeBox(14.0F, -4.0F, -4.5F, 1, 5, 5, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[127].setRotationPoint(38.5F, -23.0F, 2.0F);

        gunModel[128].addShapeBox(14.0F, -4.0F, -4.5F, 5, 6, 6, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[128].setRotationPoint(41.5F, -23.5F, 1.5F);

        gunModel[129].addShapeBox(14.0F, -4.0F, -4.5F, 2, 5, 5, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.0F);
        gunModel[129].setRotationPoint(39.5F, -23.0F, 2.0F);

        gunModel[130].addShapeBox(14.0F, -4.0F, -4.5F, 1, 5, 5, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F);
        gunModel[130].setRotationPoint(46.5F, -23.0F, 2.0F);

        gunModel[131].addShapeBox(14.0F, -4.0F, -4.5F, 48, 4, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[131].setRotationPoint(-34.5F, -28.0F, 2.0F);

        gunModel[132].addShapeBox(14.0F, -4.0F, -4.5F, 48, 4, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[132].setRotationPoint(-34.5F, -28.0F, 6.0F);

        gunModel[133].addShapeBox(14.0F, -4.0F, -4.5F, 6, 12, 11, 0.0F, 0.0F, -3.5F, 0.5F, -0.25F, 0.5F, 0.0F, -0.25F, 0.5F, 0.0F, 0.0F, -3.5F, 0.5F, 0.0F, 0.0F, 0.5F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F);
        gunModel[133].setRotationPoint(-40.5F, -23.0F, -1.0F);

        gunModel[134].addShapeBox(14.0F, -4.0F, -4.5F, 6, 1, 11, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F);
        gunModel[134].setRotationPoint(-40.5F, -11.0F, -1.0F);

        gunModel[135].addShapeBox(14.0F, -4.0F, -4.5F, 7, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[135].setRotationPoint(13.5F, -29.0F, 1.0F);

        gunModel[136].addShapeBox(14.0F, -4.0F, -4.5F, 6, 3, 1, 0.0F, 0.0F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[136].setRotationPoint(13.5F, -32.0F, 1.0F);

        gunModel[137].addShapeBox(14.0F, -4.0F, -4.5F, 5, 3, 1, 0.0F, 2.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.5F, 2.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[137].setRotationPoint(12.5F, -35.0F, 1.0F);

        gunModel[138].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 2.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.5F, 2.0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F);
        gunModel[138].setRotationPoint(10.5F, -36.0F, 1.0F);

        gunModel[139].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F);
        gunModel[139].setRotationPoint(8.5F, -37.5F, 1.0F);

        gunModel[140].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[140].setRotationPoint(8.5F, -38.5F, 7.0F);

        gunModel[141].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, -0.5F, 0.5F, -4.0F, -0.5F, 0.5F, -4.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[141].setRotationPoint(8.5F, -39.5F, 7.0F);

        gunModel[142].addShapeBox(14.0F, -4.0F, -4.5F, 35, 5, 1, 0.0F, 0.5F, 0.5F, 0.5F, 0.0F, -1.5F, 0.5F, 0.0F, -1.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F);
        gunModel[142].setRotationPoint(-26.5F, -40.5F, 7.0F);

        gunModel[143].addShapeBox(14.0F, -4.0F, -4.5F, 7, 2, 1, 0.0F, -1.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        gunModel[143].setRotationPoint(-35.5F, -29.0F, 7.0F);

        gunModel[144].addShapeBox(14.0F, -4.0F, -4.5F, 4, 7, 1, 0.0F, -1.5F, -0.25F, 0.5F, -0.25F, -0.25F, 0.5F, -0.25F, -0.25F, 0.0F, -1.5F, -0.25F, 0.0F, 0.0F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[144].setRotationPoint(-38.5F, -36.0F, 7.0F);

        gunModel[145].addShapeBox(14.0F, -4.0F, -4.5F, 6, 5, 1, 0.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F);
        gunModel[145].setRotationPoint(-36.5F, -41.0F, 7.0F);

        gunModel[146].addShapeBox(14.0F, -4.0F, -4.5F, 7, 1, 1, 0.0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F, 1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[146].setRotationPoint(-35.5F, -42.0F, 7.0F);

        gunModel[147].addShapeBox(14.0F, -4.0F, -4.5F, 6, 1, 1, 0.0F, -1.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[147].setRotationPoint(-35.5F, -43.0F, 7.0F);

        gunModel[148].addShapeBox(14.0F, -4.0F, -4.5F, 4, 5, 1, 0.0F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[148].setRotationPoint(-30.5F, -41.0F, 7.0F);

        gunModel[149].addShapeBox(14.0F, -4.0F, -4.5F, 4, 2, 1, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.5F, -3.0F, -0.5F, 0.5F, -3.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[149].setRotationPoint(-30.5F, -36.0F, 7.0F);

        gunModel[150].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 1, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.5F, -2.0F, -0.5F, 0.5F, -2.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[150].setRotationPoint(-30.5F, -34.5F, 7.0F);

        gunModel[151].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[151].setRotationPoint(8.5F, -38.5F, 1.0F);

        gunModel[152].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.0F, -4.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[152].setRotationPoint(8.5F, -39.5F, 1.0F);

        gunModel[153].addShapeBox(14.0F, -4.0F, -4.5F, 35, 5, 1, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.5F, 0.5F, 0.5F, 0.5F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.5F, 0.5F, -0.5F, 0.5F);
        gunModel[153].setRotationPoint(-26.5F, -40.5F, 1.0F);

        gunModel[154].addShapeBox(14.0F, -4.0F, -4.5F, 6, 5, 1, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F);
        gunModel[154].setRotationPoint(-36.5F, -41.0F, 1.0F);

        gunModel[155].addShapeBox(14.0F, -4.0F, -4.5F, 7, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[155].setRotationPoint(-35.5F, -42.0F, 1.0F);

        gunModel[156].addShapeBox(14.0F, -4.0F, -4.5F, 6, 1, 1, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F);
        gunModel[156].setRotationPoint(-35.5F, -43.0F, 1.0F);

        gunModel[157].addShapeBox(14.0F, -4.0F, -4.5F, 4, 5, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[157].setRotationPoint(-30.5F, -41.0F, 1.0F);

        gunModel[158].addShapeBox(14.0F, -4.0F, -4.5F, 4, 2, 1, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F);
        gunModel[158].setRotationPoint(-30.5F, -36.0F, 1.0F);

        gunModel[159].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 1, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.0F, -2.0F, -0.5F, 0.5F, 0.0F, -0.5F, 0.5F);
        gunModel[159].setRotationPoint(-30.5F, -34.5F, 1.0F);

        gunModel[160].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[160].setRotationPoint(12.0F, -28.0F, 1.0F);

        gunModel[161].addShapeBox(14.0F, -4.0F, -4.5F, 35, 3, 4, 0.0F, 0.5F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F);
        gunModel[161].setRotationPoint(-26.5F, -38.5F, 2.5F);

        gunModel[162].addShapeBox(14.0F, -4.0F, -4.5F, 8, 4, 3, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[162].setRotationPoint(4.0F, -28.0F, 3.0F);

        gunModel[163].addShapeBox(14.0F, -4.0F, -4.5F, 7, 1, 1, 0.0F, 0.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[163].setRotationPoint(13.5F, -29.0F, 7.0F);

        gunModel[164].addShapeBox(14.0F, -4.0F, -4.5F, 6, 3, 1, 0.0F, 0.0F, 0.0F, 0.5F, -3.5F, 0.0F, 0.5F, -3.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[164].setRotationPoint(13.5F, -32.0F, 7.0F);

        gunModel[165].addShapeBox(14.0F, -4.0F, -4.5F, 5, 3, 1, 0.0F, 2.0F, -0.5F, 0.5F, -3.0F, -0.5F, 0.5F, -3.0F, -0.5F, 0.0F, 2.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[165].setRotationPoint(12.5F, -35.0F, 7.0F);

        gunModel[166].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 7, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        gunModel[166].setRotationPoint(12.5F, -32.0F, 1.0F);

        gunModel[167].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 2.0F, 0.0F, 0.5F, -1.5F, 0.0F, 0.5F, -1.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F, -1.0F, 0.5F, 0.5F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F);
        gunModel[167].setRotationPoint(10.5F, -36.0F, 7.0F);

        gunModel[168].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F, 0.5F, 0.5F, 0.5F, 0.5F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F);
        gunModel[168].setRotationPoint(8.5F, -37.5F, 7.0F);

        gunModel[169].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 7, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F);
        gunModel[169].setRotationPoint(12.5F, -29.0F, 1.0F);

        gunModel[170].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 7, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[170].setRotationPoint(12.5F, -30.0F, 1.0F);

        gunModel[171].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 4, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[171].setRotationPoint(13.5F, -29.0F, 2.0F);

        gunModel[172].addShapeBox(14.0F, -4.0F, -4.5F, 4, 3, 4, 0.0F, 0.0F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, -3.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[172].setRotationPoint(13.5F, -32.0F, 2.5F);

        gunModel[173].addShapeBox(14.0F, -4.0F, -4.5F, 3, 3, 4, 0.0F, 2.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, -3.0F, -0.5F, 0.0F, 2.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[173].setRotationPoint(12.5F, -35.0F, 2.5F);

        gunModel[174].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 4, 0.0F, 2.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F);
        gunModel[174].setRotationPoint(10.5F, -36.0F, 2.5F);

        gunModel[175].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 4, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F);
        gunModel[175].setRotationPoint(8.5F, -37.5F, 2.0F);

        gunModel[176].addShapeBox(14.0F, -4.0F, -4.5F, 4, 7, 1, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[176].setRotationPoint(-34.5F, -36.0F, 7.0F);

        gunModel[177].addShapeBox(14.0F, -4.0F, -4.5F, 4, 7, 5, 0.0F, -1.5F, -0.25F, 0.5F, -0.25F, -0.25F, 0.5F, -0.25F, -0.25F, 0.0F, -1.5F, -0.25F, 0.0F, 0.0F, 0.0F, 0.5F, -0.25F, 0.0F, 0.5F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[177].setRotationPoint(-38.5F, -36.0F, 1.5F);

        gunModel[178].addShapeBox(14.0F, -4.0F, -4.5F, 4, 7, 1, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[178].setRotationPoint(-34.5F, -36.0F, 1.5F);

        gunModel[179].addShapeBox(14.0F, -4.0F, -4.5F, 7, 2, 1, 0.0F, -2.0F, 0.0F, 0.5F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[179].setRotationPoint(-40.5F, -29.0F, 7.0F);

        gunModel[180].addShapeBox(14.0F, -4.0F, -4.5F, 7, 2, 1, 0.0F, -1.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.5F, -2.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        gunModel[180].setRotationPoint(-35.5F, -29.0F, 1.5F);

        gunModel[181].addShapeBox(14.0F, -4.0F, -4.5F, 31, 3, 3, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[181].setRotationPoint(-27.0F, -27.0F, 3.0F);

        gunModel[182].addShapeBox(14.0F, -4.0F, -4.5F, 6, 2, 8, 0.0F, 0.0F, 0.0F, -0.5F, -0.25F, 0.0F, -1.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 3.25F, 0.5F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, 0.0F, 3.25F, 0.0F);
        gunModel[182].setRotationPoint(-40.5F, -26.0F, -1.0F);

        gunModel[183].addShapeBox(14.0F, -4.0F, -4.5F, 6, 2, 4, 0.0F, 0.0F, 0.0F, -3.0F, -0.25F, 0.0F, -3.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, -0.25F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F);
        gunModel[183].setRotationPoint(-40.5F, -28.0F, -1.0F);

        gunModel[184].addShapeBox(14.0F, -4.0F, -4.5F, 6, 2, 3, 0.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 3.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, 0.0F, 3.25F, 0.5F);
        gunModel[184].setRotationPoint(-40.5F, -26.0F, 7.0F);

        gunModel[185].addShapeBox(14.0F, -4.0F, -4.5F, 6, 2, 4, 0.0F, 0.0F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F, -0.25F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F);
        gunModel[185].setRotationPoint(-40.5F, -28.0F, 6.0F);

        gunModel[186].addShapeBox(14.0F, -4.0F, -4.5F, 4, 9, 12, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 4.5F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 4.5F, 1.0F);
        gunModel[186].setRotationPoint(-44.5F, -19.5F, -1.5F);

        gunModel[187].addShapeBox(14.0F, -4.0F, -4.5F, 4, 1, 12, 0.0F, 0.0F, -5.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -5.0F, 1.0F, 0.0F, 5.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 5.0F, 0.0F);
        gunModel[187].setRotationPoint(-44.5F, -11.0F, -1.5F);

        gunModel[188].addShapeBox(14.0F, -4.0F, -4.5F, 7, 4, 3, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F);
        gunModel[188].setRotationPoint(-34.0F, -28.0F, 3.0F);

        gunModel[189].addShapeBox(14.0F, -4.0F, -4.5F, 14, 4, 12, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[189].setRotationPoint(-58.5F, -19.5F, -2.5F);

        gunModel[190].addShapeBox(14.0F, -4.0F, -4.5F, 14, 4, 12, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[190].setRotationPoint(-58.5F, -14.0F, -2.5F);

        gunModel[191].addShapeBox(14.0F, -4.0F, -4.5F, 14, 1, 14, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F);
        gunModel[191].setRotationPoint(-58.5F, -6.0F, -2.5F);

        gunModel[192].addShapeBox(14.0F, -4.0F, -4.5F, 3, 9, 12, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 1.0F, -0.5F, 0.0F, 4.5F, 1.0F, 0.0F, 4.5F, 1.0F, 0.0F, 1.0F, -0.5F);
        gunModel[192].setRotationPoint(-61.5F, -19.5F, -1.5F);

        gunModel[193].addShapeBox(14.0F, -4.0F, -4.5F, 21, 14, 11, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[193].setRotationPoint(-94.5F, -22.5F, -1.0F);

        gunModel[194].addShapeBox(14.0F, -4.0F, -4.5F, 31, 2, 11, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F);
        gunModel[194].setRotationPoint(-94.5F, -28.0F, -1.0F);

        gunModel[195].addShapeBox(14.0F, -4.0F, -4.5F, 4, 2, 11, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[195].setRotationPoint(-44.5F, -28.0F, -1.0F);

        gunModel[196].addShapeBox(14.0F, -4.0F, -4.5F, 31, 1, 10, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 2.25F, 1.0F, 0.0F, 2.25F, 1.0F, 0.0F, 2.25F, 0.0F, 0.0F, 2.25F, 0.0F);
        gunModel[196].setRotationPoint(-94.5F, -26.0F, 0.0F);

        gunModel[197].addShapeBox(14.0F, -4.0F, -4.5F, 14, 1, 8, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F);
        gunModel[197].setRotationPoint(-58.5F, -15.5F, -2.0F);

        gunModel[198].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 12, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[198].setRotationPoint(-58.5F, -15.0F, -2.5F);

        gunModel[199].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 12, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[199].setRotationPoint(-58.5F, -15.5F, -2.5F);

        gunModel[200].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 12, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[200].setRotationPoint(-45.5F, -15.0F, -2.5F);

        gunModel[201].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 12, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F);
        gunModel[201].setRotationPoint(-45.5F, -15.5F, -2.5F);

        gunModel[202].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 14, 0.0F, 0.0F, -0.5F, -1.5F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -0.5F, -1.5F, 0.0F, 0.5F, -2.5F, 0.0F, 4.0F, -1.0F, 0.0F, 4.0F, -1.0F, 0.0F, 0.5F, -2.5F);
        gunModel[202].setRotationPoint(-61.5F, -10.0F, -2.5F);

        gunModel[203].addShapeBox(14.0F, -4.0F, -4.5F, 10, 3, 11, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[203].setRotationPoint(-73.5F, -22.5F, -1.0F);

        gunModel[204].addShapeBox(14.0F, -4.0F, -4.5F, 2, 5, 6, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.25F, 2.0F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F);
        gunModel[204].setRotationPoint(-42.5F, -26.0F, 0.0F);

        gunModel[205].addShapeBox(14.0F, -4.0F, -4.5F, 2, 5, 13, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F);
        gunModel[205].setRotationPoint(-58.5F, -26.0F, -2.0F);

        gunModel[206].addShapeBox(14.0F, -4.0F, -4.5F, 6, 3, 12, 0.0F, 0.0F, -3.25F, 0.0F, -0.25F, -0.25F, -0.5F, -0.25F, -0.25F, -0.5F, 0.0F, -3.25F, 0.0F, 0.0F, 1.25F, 0.0F, -0.25F, -2.75F, -0.5F, -0.25F, -2.75F, -0.5F, 0.0F, 1.25F, 0.0F);
        gunModel[206].setRotationPoint(-40.5F, -24.0F, -1.5F);

        gunModel[207].addShapeBox(14.0F, -4.0F, -4.5F, 14, 2, 11, 0.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[207].setRotationPoint(-58.5F, -28.0F, -1.0F);

        gunModel[208].addShapeBox(14.0F, -4.0F, -4.5F, 4, 5, 3, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 2.5F);
        gunModel[208].setRotationPoint(-44.5F, -26.0F, 6.0F);

        gunModel[209].addShapeBox(14.0F, -4.0F, -4.5F, 4, 1, 12, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F);
        gunModel[209].setRotationPoint(-44.5F, -20.75F, -1.5F);

        gunModel[210].addShapeBox(14.0F, -4.0F, -4.5F, 14, 1, 14, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[210].setRotationPoint(-58.5F, -20.75F, -2.5F);

        gunModel[211].addShapeBox(14.0F, -4.0F, -4.5F, 12, 5, 3, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 2.5F, 0.0F, 0.25F, 2.5F);
        gunModel[211].setRotationPoint(-56.5F, -26.0F, 6.0F);

        gunModel[212].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[212].setRotationPoint(12.0F, -28.0F, 6.5F);

        gunModel[213].addShapeBox(14.0F, -4.0F, -4.5F, 7, 2, 5, 0.0F, -2.0F, 0.0F, 0.5F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, -1.25F, 0.0F, 0.5F, -1.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[213].setRotationPoint(-40.5F, -29.0F, 1.5F);

        gunModel[214].addShapeBox(14.0F, -4.0F, -4.5F, 21, 2, 11, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -6.0F, 0.0F, -0.5F, -6.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[214].setRotationPoint(-94.5F, -8.5F, -1.0F);

        gunModel[215].addShapeBox(14.0F, -4.0F, -4.5F, 16, 2, 11, 0.0F, 0.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, -4.0F, 0.0F, -1.5F, -4.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F);
        gunModel[215].setRotationPoint(-94.5F, -6.5F, -1.0F);

        gunModel[216].addShapeBox(14.0F, -4.0F, -4.5F, 12, 3, 9, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -3.0F, -3.5F, 0.0F, -3.0F, -3.5F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F);
        gunModel[216].setRotationPoint(-94.5F, -4.5F, 0.0F);

        gunModel[217].addShapeBox(14.0F, -4.0F, -4.5F, 5, 2, 11, 0.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F);
        gunModel[217].setRotationPoint(-63.5F, -28.0F, -1.0F);

        gunModel[218].addShapeBox(14.0F, -4.0F, -4.5F, 3, 5, 13, 0.0F, 0.0F, 0.0F, -1.85F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.85F, 0.0F, -1.25F, -0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, 0.5F, 0.0F, -1.25F, -0.5F);
        gunModel[218].setRotationPoint(-61.5F, -26.0F, -2.0F);

        gunModel[219].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 14, 0.0F, 0.0F, 1.5F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.5F, -1.0F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, -1.5F);
        gunModel[219].setRotationPoint(-61.5F, -20.75F, -2.5F);

        gunModel[220].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 13, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -1.85F, 0.0F, 0.0F, -1.85F, 0.0F, 0.0F, -2.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.75F, -0.5F, 0.0F, 0.75F, -0.5F, 0.0F, 0.25F, -1.0F);
        gunModel[220].setRotationPoint(-63.5F, -26.0F, -2.0F);

        gunModel[221].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 11, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.5F, 0.0F, -0.25F, 0.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[221].setRotationPoint(-63.5F, -22.5F, -1.0F);

        gunModel[222].addShapeBox(14.0F, -4.0F, -4.5F, 12, 4, 9, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[222].setRotationPoint(-73.5F, -19.5F, 0.0F);

        gunModel[223].addShapeBox(14.0F, -4.0F, -4.5F, 12, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[223].setRotationPoint(-73.5F, -10.5F, 0.0F);

        gunModel[224].addShapeBox(14.0F, -4.0F, -4.5F, 8, 3, 7, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[224].setRotationPoint(-71.5F, -14.5F, 1.0F);

        gunModel[225].addShapeBox(14.0F, -4.0F, -4.5F, 1, 5, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[225].setRotationPoint(-73.5F, -15.5F, 0.0F);

        gunModel[226].addShapeBox(14.0F, -4.0F, -4.5F, 1, 5, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[226].setRotationPoint(-62.5F, -15.5F, 0.0F);

        gunModel[227].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F);
        gunModel[227].setRotationPoint(-72.5F, -14.5F, 0.0F);

        gunModel[228].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 9, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F);
        gunModel[228].setRotationPoint(-63.5F, -14.5F, 0.0F);

        gunModel[229].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 7, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F);
        gunModel[229].setRotationPoint(-71.5F, -11.5F, 1.0F);

        gunModel[230].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[230].setRotationPoint(-72.5F, -11.5F, 0.0F);

        gunModel[231].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F);
        gunModel[231].setRotationPoint(-72.5F, -15.5F, 0.0F);

        gunModel[232].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 9, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[232].setRotationPoint(-63.5F, -11.5F, 0.0F);

        gunModel[233].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F);
        gunModel[233].setRotationPoint(-63.5F, -15.5F, 0.0F);

        gunModel[234].addShapeBox(14.0F, -4.0F, -4.5F, 8, 1, 7, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[234].setRotationPoint(-71.5F, -15.5F, 1.0F);

        gunModel[235].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 11, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[235].setRotationPoint(-73.5F, -19.5F, -1.0F);

        gunModel[236].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 11, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F);
        gunModel[236].setRotationPoint(-62.5F, -19.5F, -1.0F);

        gunModel[237].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 11, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F);
        gunModel[237].setRotationPoint(-73.5F, -18.5F, -1.0F);

        gunModel[238].addShapeBox(14.0F, -4.0F, -4.5F, 12, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        gunModel[238].setRotationPoint(-73.5F, -9.5F, 0.0F);

        gunModel[239].addShapeBox(14.0F, -4.0F, -4.5F, 2, 9, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[239].setRotationPoint(-33.5F, -36.0F, 7.75F);

        gunModel[240].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[240].setRotationPoint(-33.5F, -37.0F, 7.75F);

        gunModel[241].addShapeBox(14.0F, -4.0F, -4.5F, 34, 3, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[241].setRotationPoint(-31.5F, -40.0F, 7.75F);

        gunModel[242].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[242].setRotationPoint(-33.5F, -39.0F, 7.75F);

        gunModel[243].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[243].setRotationPoint(-33.5F, -40.0F, 7.75F);

        gunModel[244].addShapeBox(14.0F, -4.0F, -4.5F, 2, 9, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[244].setRotationPoint(-33.5F, -36.0F, 0.25F);

        gunModel[245].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[245].setRotationPoint(-33.5F, -37.0F, 0.25F);

        gunModel[246].addShapeBox(14.0F, -4.0F, -4.5F, 34, 3, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[246].setRotationPoint(-31.5F, -40.0F, 0.25F);

        gunModel[247].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[247].setRotationPoint(-33.5F, -39.0F, 0.25F);

        gunModel[248].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[248].setRotationPoint(-33.5F, -40.0F, 0.25F);

        gunModel[249].addShapeBox(14.0F, -4.0F, -4.5F, 8, 3, 4, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[249].setRotationPoint(-35.0F, -39.5F, 2.5F);

        gunModel[250].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, 1.0F, 0.0F, 0.5F, -1.0F, 0.0F, 0.5F);
        gunModel[250].setRotationPoint(-33.5F, -27.0F, 7.75F);

        gunModel[251].addShapeBox(14.0F, -4.0F, -4.5F, 48, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F);
        gunModel[251].setRotationPoint(-32.5F, -26.0F, 8.5F);

        gunModel[252].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.25F, 0.0F, -0.5F, -0.25F, 0.0F, 0.0F, 0.0F);
        gunModel[252].setRotationPoint(15.5F, -26.0F, 8.5F);

        gunModel[253].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 1.0F, 0.75F, 0.0F, 1.0F, -1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, 0.0F);
        gunModel[253].setRotationPoint(17.5F, -26.5F, 8.25F);

        gunModel[254].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 1.0F, 0.0F, -0.5F, -1.0F, 0.0F, -0.5F);
        gunModel[254].setRotationPoint(-33.5F, -27.0F, 0.25F);

        gunModel[255].addShapeBox(14.0F, -4.0F, -4.5F, 48, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F);
        gunModel[255].setRotationPoint(-32.5F, -26.0F, -0.5F);

        gunModel[256].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, 0.25F, 0.0F, 0.0F, 0.0F);
        gunModel[256].setRotationPoint(15.5F, -26.0F, -0.5F);

        gunModel[257].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 1.0F, -1.0F, 0.0F, 1.0F, 0.75F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, 0.5F, 0.0F, 0.0F, 0.0F);
        gunModel[257].setRotationPoint(17.5F, -26.5F, -0.25F);

        gunModel[258].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 4, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[258].setRotationPoint(-31.5F, -41.0F, 2.5F);

        gunModel[259].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 4, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 1.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F);
        gunModel[259].setRotationPoint(-30.5F, -41.0F, 2.5F);

        gunModel[260].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 4, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[260].setRotationPoint(-35.0F, -40.0F, 2.5F);

        gunModel[261].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 4, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[261].setRotationPoint(-33.5F, -41.0F, 2.5F);

        gunModel[262].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 1, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[262].setRotationPoint(-31.5F, -43.0F, 2.5F);

        gunModel[263].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 1, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[263].setRotationPoint(-31.5F, -43.0F, 5.5F);

        gunModel[264].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[264].setRotationPoint(-31.5F, -42.0F, 3.5F);

        gunModel[265].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F);
        gunModel[265].setRotationPoint(-31.5F, -42.5F, 4.5F);

        gunModel[266].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F);
        gunModel[266].setRotationPoint(-31.5F, -42.5F, 3.5F);

        gunModel[267].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F);
        gunModel[267].setRotationPoint(-31.65F, -42.75F, 2.5F);

        gunModel[268].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F);
        gunModel[268].setRotationPoint(-31.65F, -42.75F, 5.5F);

        gunModel[269].addShapeBox(14.0F, -4.0F, -4.5F, 6, 3, 4, 0.0F, -0.55F, 0.5F, 0.0F, -4.5F, 0.5F, 0.0F, -4.5F, 0.5F, 0.0F, -0.55F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, -4.5F, 0.0F, 0.0F, -4.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F);
        gunModel[269].setRotationPoint(-36.5F, -39.0F, 2.5F);

        gunModel[270].addShapeBox(14.0F, -4.0F, -4.5F, 1, 9, 6, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F);
        gunModel[270].setRotationPoint(-35.5F, -36.0F, 1.5F);

        gunModel[271].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 6, 0.0F, 0.05F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.05F, 0.0F, 0.0F, 0.1F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.1F, -0.75F, 0.0F);
        gunModel[271].setRotationPoint(-36.75F, -36.0F, 1.5F);

        gunModel[272].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 6, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, -0.75F, 0.0F, 1.0F);
        gunModel[272].setRotationPoint(-35.5F, -27.0F, 1.5F);

        gunModel[273].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 8, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.25F, 1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 1.0F, -0.75F, 0.25F, 1.0F);
        gunModel[273].setRotationPoint(-35.5F, -26.0F, 0.5F);

        gunModel[274].addShapeBox(14.0F, -4.0F, -4.5F, 1, 13, 9, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F);
        gunModel[274].setRotationPoint(-35.5F, -24.0F, 0.0F);

        gunModel[275].addShapeBox(14.0F, -4.0F, -4.5F, 7, 2, 9, 0.0F, -1.0F, -2.5F, 1.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -1.0F, -2.5F, 1.0F, -1.0F, 2.5F, 1.0F, -0.25F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F, -1.0F, 2.5F, 1.0F);
        gunModel[275].setRotationPoint(-41.5F, -24.0F, 0.0F);

        gunModel[276].addShapeBox(14.0F, -4.0F, -4.5F, 4, 1, 11, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.75F, 1.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 1.0F);
        gunModel[276].setRotationPoint(-44.5F, -19.75F, -1.0F);

        gunModel[277].addShapeBox(14.0F, -4.0F, -4.5F, 14, 1, 11, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, -0.75F, 1.0F, 0.0F, -0.75F, 1.0F, 0.0F, -0.75F, 1.0F, 0.0F, -0.75F, 1.0F);
        gunModel[277].setRotationPoint(-58.5F, -19.75F, -1.0F);

        gunModel[278].addShapeBox(14.0F, -4.0F, -4.5F, 14, 3, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[278].setRotationPoint(-58.5F, -19.5F, 9.5F);

        gunModel[279].addShapeBox(14.0F, -4.0F, -4.5F, 14, 7, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[279].setRotationPoint(-58.5F, -13.0F, 9.5F);

        gunModel[280].addShapeBox(14.0F, -4.0F, -4.5F, 14, 4, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[280].setRotationPoint(-58.5F, -16.5F, 10.0F);

        gunModel[281].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[281].setRotationPoint(-58.5F, -14.0F, 9.5F);

        gunModel[282].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[282].setRotationPoint(-58.5F, -16.5F, 9.5F);

        gunModel[283].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[283].setRotationPoint(-45.5F, -14.0F, 9.5F);

        gunModel[284].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        gunModel[284].setRotationPoint(-45.5F, -16.5F, 9.5F);

        gunModel[285].addShapeBox(14.0F, -4.0F, -4.5F, 14, 1, 1, 0.0F, 0.0F, -0.5F, -0.6F, 0.0F, -0.5F, -0.6F, 0.0F, -0.5F, 0.6F, 0.0F, -0.5F, 0.6F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F);
        gunModel[285].setRotationPoint(-56.5F, -27.0F, -0.75F);

        gunModel[286].addShapeBox(14.0F, -4.0F, -4.5F, 12, 1, 1, 0.0F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.75F, 0.0F, -0.75F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.75F, 0.0F, -0.5F, -0.75F);
        gunModel[286].setRotationPoint(-56.5F, -20.75F, -2.75F);

        gunModel[287].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.75F, 0.0F, -0.75F, 0.75F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.75F);
        gunModel[287].setRotationPoint(-44.5F, -20.75F, -2.75F);

        gunModel[288].addShapeBox(14.0F, -4.0F, -4.5F, 14, 5, 11, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F);
        gunModel[288].setRotationPoint(-56.5F, -26.0F, -1.0F);

        gunModel[289].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, -1.0F, 0.0F, -0.6F, 0.0F, 0.0F, -0.6F, 0.0F, 0.0F, -0.75F, -1.0F, 0.0F, -0.75F, -0.25F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.75F, -0.25F, -0.5F, -0.75F);
        gunModel[289].setRotationPoint(-57.5F, -26.5F, -0.75F);

        gunModel[290].addShapeBox(14.0F, -4.0F, -4.5F, 1, 6, 2, 0.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, -0.75F, 1.0F, 0.0F, -0.75F, 1.0F, 0.0F, -0.75F, -2.75F, -0.25F, -0.75F, -2.75F);
        gunModel[290].setRotationPoint(-57.5F, -26.0F, -1.75F);

        gunModel[291].addShapeBox(14.0F, -4.0F, -4.5F, 1, 6, 2, 0.0F, -0.25F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.75F, 0.5F, 0.0F, -0.75F, 0.25F, 0.0F, -0.75F, 0.0F, -0.25F, -0.75F, 0.0F);
        gunModel[291].setRotationPoint(-42.75F, -26.0F, -1.75F);

        gunModel[292].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[292].setRotationPoint(-1.5F, -14.5F, -1.5F);

        gunModel[293].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[293].setRotationPoint(0.5F, -14.5F, -1.5F);

        gunModel[294].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[294].setRotationPoint(-1.5F, -15.5F, -1.5F);

        gunModel[295].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[295].setRotationPoint(-1.0F, -16.0F, -1.5F);

        gunModel[296].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[296].setRotationPoint(-0.5F, -15.5F, -1.5F);

        gunModel[297].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[297].setRotationPoint(0.5F, -15.5F, -1.5F);

        gunModel[298].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[298].setRotationPoint(0.0F, -16.0F, -1.5F);

        gunModel[299].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[299].setRotationPoint(-0.5F, -13.0F, -1.5F);

        gunModel[300].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[300].setRotationPoint(0.5F, -13.5F, -1.5F);

        gunModel[301].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[301].setRotationPoint(-1.0F, -13.0F, -1.5F);

        gunModel[302].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[302].setRotationPoint(0.0F, -13.0F, -1.5F);

        gunModel[303].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[303].setRotationPoint(0.5F, -14.0F, -1.5F);

        gunModel[304].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[304].setRotationPoint(-1.5F, -13.5F, -1.5F);

        gunModel[305].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[305].setRotationPoint(-1.5F, -14.0F, -1.5F);

        gunModel[306].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[306].setRotationPoint(0.5F, -15.0F, -1.5F);

        gunModel[307].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[307].setRotationPoint(-1.5F, -15.0F, -1.5F);

        gunModel[308].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        gunModel[308].setRotationPoint(-1.5F, -13.5F, 9.5F);

        gunModel[309].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[309].setRotationPoint(-1.5F, -15.5F, 9.5F);

        gunModel[310].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[310].setRotationPoint(-1.5F, -14.5F, 9.5F);

        gunModel[311].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[311].setRotationPoint(-39.0F, -14.5F, 9.75F);

        gunModel[312].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[312].setRotationPoint(-37.0F, -14.5F, 9.75F);

        gunModel[313].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[313].setRotationPoint(-39.0F, -15.5F, 9.75F);

        gunModel[314].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[314].setRotationPoint(-38.5F, -16.0F, 9.75F);

        gunModel[315].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[315].setRotationPoint(-38.0F, -15.5F, 9.75F);

        gunModel[316].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[316].setRotationPoint(-37.0F, -15.5F, 9.75F);

        gunModel[317].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[317].setRotationPoint(-37.5F, -16.0F, 9.75F);

        gunModel[318].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[318].setRotationPoint(-38.0F, -13.0F, 9.75F);

        gunModel[319].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[319].setRotationPoint(-37.0F, -13.5F, 9.75F);

        gunModel[320].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[320].setRotationPoint(-38.5F, -13.0F, 9.75F);

        gunModel[321].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[321].setRotationPoint(-37.5F, -13.0F, 9.75F);

        gunModel[322].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[322].setRotationPoint(-37.0F, -14.0F, 9.75F);

        gunModel[323].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[323].setRotationPoint(-39.0F, -13.5F, 9.75F);

        gunModel[324].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[324].setRotationPoint(-39.0F, -14.0F, 9.75F);

        gunModel[325].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[325].setRotationPoint(-37.0F, -15.0F, 9.75F);

        gunModel[326].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[326].setRotationPoint(-39.0F, -15.0F, 9.75F);

        gunModel[327].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F);
        gunModel[327].setRotationPoint(-38.5F, -14.5F, 9.75F);

        gunModel[328].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F);
        gunModel[328].setRotationPoint(-38.5F, -14.0F, 9.75F);

        gunModel[329].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F);
        gunModel[329].setRotationPoint(-38.5F, -15.0F, 9.75F);

        gunModel[330].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[330].setRotationPoint(-18.5F, -15.5F, 9.5F);

        gunModel[331].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        gunModel[331].setRotationPoint(-18.5F, -13.5F, 9.5F);

        gunModel[332].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[332].setRotationPoint(-18.5F, -14.5F, 9.5F);

        gunModel[333].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.5F, 0.0F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F);
        gunModel[333].setRotationPoint(-19.5F, -14.5F, 10.0F);

        gunModel[334].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F);
        gunModel[334].setRotationPoint(-18.5F, -14.5F, 10.0F);

        gunModel[335].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.75F, -0.25F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, -0.1F, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0F, -0.75F, -0.25F, 0.0F);
        gunModel[335].setRotationPoint(-21.0F, -14.5F, 10.0F);

        gunModel[336].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.5F, 0.0F, 0.0F, 1.25F, 0.0F, 0.0F, 0.25F, -1.0F, -0.25F, -1.0F, -1.0F, -0.25F, -1.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, -0.25F, -1.0F, 0.0F, -0.25F);
        gunModel[336].setRotationPoint(-16.25F, -16.0F, 10.0F);

        gunModel[337].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 1.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, -1.0F, -0.25F, 0.25F, -1.0F, -0.25F, 0.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F);
        gunModel[337].setRotationPoint(-18.75F, -16.0F, 10.0F);

        gunModel[338].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 4, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F);
        gunModel[338].setRotationPoint(-25.5F, -6.0F, 2.5F);

        gunModel[339].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 4, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[339].setRotationPoint(-24.5F, -6.0F, 2.5F);

        gunModel[340].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 4, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 1.0F, 0.0F, -0.5F);
        gunModel[340].setRotationPoint(-25.5F, -3.0F, 2.5F);

        gunModel[341].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 4, 0.0F, 1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[341].setRotationPoint(-24.5F, -8.0F, 2.5F);

        gunModel[342].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 4, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F);
        gunModel[342].setRotationPoint(-24.5F, -3.0F, 2.5F);

        gunModel[343].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 4, 0.0F, 1.0F, 0.0F, -0.5F, -1.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, 1.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F);
        gunModel[343].setRotationPoint(-25.5F, -8.0F, 2.5F);

        gunModel[344].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 4, 0.0F, 1.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        gunModel[344].setRotationPoint(-25.5F, -9.0F, 2.5F);

        gunModel[345].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 4, 0.0F, 1.5F, 0.0F, -0.5F, -1.5F, 0.0F, 0.25F, -1.5F, 0.0F, 0.25F, 1.5F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F);
        gunModel[345].setRotationPoint(-26.5F, -9.0F, 2.5F);

        gunModel[346].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 4, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.5F, 0.0F, -0.5F);
        gunModel[346].setRotationPoint(-26.5F, 0.0F, 2.5F);

        gunModel[347].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 4, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, -0.5F, 0.0F, 0.25F, 0.5F, 0.0F, 0.25F);
        gunModel[347].setRotationPoint(-25.5F, 0.0F, 2.5F);

        gunModel[348].addShapeBox(14.0F, -4.0F, -4.5F, 3, 14, 11, 0.0F, 0.0F, 0.25F, -2.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, -2.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[348].setRotationPoint(-97.5F, -22.5F, -1.0F);

        gunModel[349].addShapeBox(14.0F, -4.0F, -4.5F, 3, 3, 11, 0.0F, -1.0F, 0.25F, -3.0F, 0.0F, 0.25F, -1.0F, 0.0F, 0.25F, -1.0F, -1.0F, 0.25F, -3.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F);
        gunModel[349].setRotationPoint(-97.5F, -25.75F, -1.0F);

        gunModel[350].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 11, 0.0F, 0.0F, -2.0F, -3.0F, 0.0F, 0.0F, -4.0F, 0.0F, 0.0F, -4.0F, 0.0F, -2.0F, -3.0F, 0.0F, 0.0F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -3.0F);
        gunModel[350].setRotationPoint(-96.5F, -28.0F, -1.0F);

        gunModel[351].addShapeBox(14.0F, -4.0F, -4.5F, 3, 2, 11, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -2.5F);
        gunModel[351].setRotationPoint(-97.5F, -8.5F, -1.0F);

        gunModel[352].addShapeBox(14.0F, -4.0F, -4.5F, 3, 2, 10, 0.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -2.0F, -0.5F, 0.0F, -3.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, -3.0F);
        gunModel[352].setRotationPoint(-97.5F, -6.5F, -0.5F);

        gunModel[353].addShapeBox(14.0F, -4.0F, -4.5F, 3, 3, 8, 0.0F, -0.5F, 0.0F, -2.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -2.0F, -3.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, -3.0F, 0.0F, -2.5F);
        gunModel[353].setRotationPoint(-97.5F, -4.5F, 0.5F);

        gunModel[354].addShapeBox(14.0F, -4.0F, -4.5F, 14, 2, 12, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[354].setRotationPoint(-58.5F, -8.0F, -2.5F);

        gunModel[355].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[355].setRotationPoint(-58.5F, -9.0F, -2.5F);

        gunModel[356].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[356].setRotationPoint(-58.5F, -10.0F, -2.5F);

        gunModel[357].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[357].setRotationPoint(-45.5F, -9.0F, -2.5F);

        gunModel[358].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, -1.0F, -0.5F, 0.0F);
        gunModel[358].setRotationPoint(-45.5F, -10.0F, -2.5F);

        gunModel[359].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[359].setRotationPoint(-91.0F, -14.5F, 9.5F);

        gunModel[360].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[360].setRotationPoint(-89.0F, -14.5F, 9.5F);

        gunModel[361].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[361].setRotationPoint(-91.0F, -15.5F, 9.5F);

        gunModel[362].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[362].setRotationPoint(-90.5F, -16.0F, 9.5F);

        gunModel[363].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[363].setRotationPoint(-90.0F, -15.5F, 9.5F);

        gunModel[364].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[364].setRotationPoint(-89.0F, -15.5F, 9.5F);

        gunModel[365].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[365].setRotationPoint(-89.5F, -16.0F, 9.5F);

        gunModel[366].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F);
        gunModel[366].setRotationPoint(-90.0F, -13.0F, 9.5F);

        gunModel[367].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[367].setRotationPoint(-89.0F, -13.5F, 9.5F);

        gunModel[368].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[368].setRotationPoint(-90.5F, -13.0F, 9.5F);

        gunModel[369].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[369].setRotationPoint(-89.5F, -13.0F, 9.5F);

        gunModel[370].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[370].setRotationPoint(-89.0F, -14.0F, 9.5F);

        gunModel[371].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[371].setRotationPoint(-91.0F, -13.5F, 9.5F);

        gunModel[372].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F);
        gunModel[372].setRotationPoint(-91.0F, -14.0F, 9.5F);

        gunModel[373].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[373].setRotationPoint(-89.0F, -15.0F, 9.5F);

        gunModel[374].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, -0.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F);
        gunModel[374].setRotationPoint(-91.0F, -15.0F, 9.5F);

        gunModel[375].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F);
        gunModel[375].setRotationPoint(-90.5F, -14.5F, 9.5F);

        gunModel[376].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F);
        gunModel[376].setRotationPoint(-90.5F, -14.0F, 9.5F);

        gunModel[377].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F);
        gunModel[377].setRotationPoint(-90.5F, -15.0F, 9.5F);

        gunModel[378].addShapeBox(14.0F, -4.0F, -4.5F, 57, 3, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[378].setRotationPoint(41.5F, -22.0F, 0.0F);

        gunModel[379].addShapeBox(14.0F, -4.0F, -4.5F, 57, 2, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F);
        gunModel[379].setRotationPoint(41.5F, -19.0F, 0.0F);

        gunModel[380].addShapeBox(14.0F, -4.0F, -4.5F, 57, 1, 5, 0.0F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F);
        gunModel[380].setRotationPoint(41.5F, -17.0F, 2.0F);

        gunModel[381].addShapeBox(14.0F, -4.0F, -4.5F, 57, 2, 9, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        gunModel[381].setRotationPoint(41.5F, -24.0F, 0.0F);

        gunModel[382].addShapeBox(14.0F, -4.0F, -4.5F, 57, 1, 5, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[382].setRotationPoint(41.5F, -25.0F, 2.0F);

        gunModel[383].addShapeBox(14.0F, -4.0F, -4.5F, 1, 3, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F);
        gunModel[383].setRotationPoint(98.5F, -22.0F, 0.0F);

        gunModel[384].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -1.5F);
        gunModel[384].setRotationPoint(98.5F, -19.0F, 0.0F);

        gunModel[385].addShapeBox(14.0F, -4.0F, -4.5F, 1, 2, 9, 0.0F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F);
        gunModel[385].setRotationPoint(98.5F, -24.0F, 0.0F);

        gunModel[386].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 6, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.5F, 0.0F, -0.5F, -3.5F, 0.0F, -0.5F, -2.5F, 0.0F, 0.0F, -1.5F);
        gunModel[386].setRotationPoint(98.5F, -17.0F, 1.0F);

        gunModel[387].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 6, 0.0F, 0.0F, 0.0F, -2.5F, 0.0F, -0.5F, -3.5F, 0.0F, -0.5F, -2.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F);
        gunModel[387].setRotationPoint(98.5F, -25.0F, 1.0F);


        defaultScopeModel = new ModelRendererTurbo[29];
        defaultScopeModel[0] = new ModelRendererTurbo((ModelBase) this, 857, 1, textureX, textureY);
        defaultScopeModel[1] = new ModelRendererTurbo((ModelBase) this, 617, 41, textureX, textureY);
        defaultScopeModel[2] = new ModelRendererTurbo((ModelBase) this, 897, 1, textureX, textureY);
        defaultScopeModel[3] = new ModelRendererTurbo((ModelBase) this, 937, 1, textureX, textureY);
        defaultScopeModel[4] = new ModelRendererTurbo((ModelBase) this, 345, 33, textureX, textureY);
        defaultScopeModel[5] = new ModelRendererTurbo((ModelBase) this, 1009, 41, textureX, textureY);
        defaultScopeModel[6] = new ModelRendererTurbo((ModelBase) this, 129, 49, textureX, textureY);
        defaultScopeModel[7] = new ModelRendererTurbo((ModelBase) this, 569, 49, textureX, textureY);
        defaultScopeModel[8] = new ModelRendererTurbo((ModelBase) this, 457, 33, textureX, textureY);
        defaultScopeModel[9] = new ModelRendererTurbo((ModelBase) this, 697, 33, textureX, textureY);
        defaultScopeModel[10] = new ModelRendererTurbo((ModelBase) this, 129, 41, textureX, textureY);
        defaultScopeModel[11] = new ModelRendererTurbo((ModelBase) this, 241, 41, textureX, textureY);
        defaultScopeModel[12] = new ModelRendererTurbo((ModelBase) this, 305, 41, textureX, textureY);
        defaultScopeModel[13] = new ModelRendererTurbo((ModelBase) this, 513, 41, textureX, textureY);
        defaultScopeModel[14] = new ModelRendererTurbo((ModelBase) this, 601, 41, textureX, textureY);
        defaultScopeModel[15] = new ModelRendererTurbo((ModelBase) this, 809, 49, textureX, textureY);
        defaultScopeModel[16] = new ModelRendererTurbo((ModelBase) this, 25, 57, textureX, textureY);
        defaultScopeModel[17] = new ModelRendererTurbo((ModelBase) this, 361, 57, textureX, textureY);
        defaultScopeModel[18] = new ModelRendererTurbo((ModelBase) this, 489, 57, textureX, textureY);
        defaultScopeModel[19] = new ModelRendererTurbo((ModelBase) this, 665, 57, textureX, textureY);
        defaultScopeModel[20] = new ModelRendererTurbo((ModelBase) this, 945, 57, textureX, textureY);
        defaultScopeModel[21] = new ModelRendererTurbo((ModelBase) this, 457, 65, textureX, textureY);
        defaultScopeModel[22] = new ModelRendererTurbo((ModelBase) this, 489, 65, textureX, textureY);
        defaultScopeModel[23] = new ModelRendererTurbo((ModelBase) this, 657, 65, textureX, textureY);
        defaultScopeModel[24] = new ModelRendererTurbo((ModelBase) this, 705, 65, textureX, textureY);
        defaultScopeModel[25] = new ModelRendererTurbo((ModelBase) this, 969, 33, textureX, textureY);
        defaultScopeModel[26] = new ModelRendererTurbo((ModelBase) this, 217, 41, textureX, textureY);
        defaultScopeModel[27] = new ModelRendererTurbo((ModelBase) this, 281, 41, textureX, textureY);
        defaultScopeModel[28] = new ModelRendererTurbo((ModelBase) this, 745, 33, textureX, textureY);

        defaultScopeModel[0].addShapeBox(14.0F, -4.0F, -4.5F, 1, 7, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[0].setRotationPoint(17.5F, -35.0F, 2.5F);

        defaultScopeModel[1].addShapeBox(14.0F, -4.0F, -4.5F, 5, 5, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[1].setRotationPoint(13.5F, -40.0F, 2.5F);

        defaultScopeModel[2].addShapeBox(14.0F, -4.0F, -4.5F, 1, 5, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[2].setRotationPoint(13.5F, -35.0F, 2.5F);

        defaultScopeModel[3].addShapeBox(14.0F, -4.0F, -4.5F, 1, 5, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[3].setRotationPoint(13.5F, -35.0F, 5.5F);

        defaultScopeModel[4].addShapeBox(14.0F, -4.0F, -4.5F, 1, 7, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[4].setRotationPoint(17.5F, -35.0F, 5.5F);

        defaultScopeModel[5].addShapeBox(14.0F, -4.0F, -4.5F, 5, 5, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[5].setRotationPoint(13.5F, -40.0F, 5.5F);

        defaultScopeModel[6].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[6].setRotationPoint(13.5F, -40.0F, 3.5F);

        defaultScopeModel[7].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[7].setRotationPoint(13.5F, -36.0F, 3.5F);

        defaultScopeModel[8].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        defaultScopeModel[8].setRotationPoint(14.5F, -37.0F, 6.0F);

        defaultScopeModel[9].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[9].setRotationPoint(14.5F, -38.0F, 6.0F);

        defaultScopeModel[10].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[10].setRotationPoint(14.5F, -39.0F, 6.0F);

        defaultScopeModel[11].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        defaultScopeModel[11].setRotationPoint(14.5F, -37.0F, 2.0F);

        defaultScopeModel[12].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[12].setRotationPoint(14.5F, -38.0F, 2.0F);

        defaultScopeModel[13].addShapeBox(14.0F, -4.0F, -4.5F, 3, 1, 1, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[13].setRotationPoint(14.5F, -39.0F, 2.0F);

        defaultScopeModel[14].addShapeBox(14.0F, -4.0F, -4.5F, 1, 5, 2, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[14].setRotationPoint(17.5F, -33.0F, 3.5F);

        defaultScopeModel[15].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[15].setRotationPoint(13.5F, -43.0F, 1.5F);

        defaultScopeModel[16].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F);
        defaultScopeModel[16].setRotationPoint(13.5F, -41.0F, 1.75F);

        defaultScopeModel[17].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F, -0.75F);
        defaultScopeModel[17].setRotationPoint(13.5F, -41.0F, 6.25F);

        defaultScopeModel[18].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F);
        defaultScopeModel[18].setRotationPoint(13.5F, -44.0F, 6.75F);

        defaultScopeModel[19].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        defaultScopeModel[19].setRotationPoint(13.5F, -42.0F, 6.75F);

        defaultScopeModel[20].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F);
        defaultScopeModel[20].setRotationPoint(13.5F, -42.0F, 1.25F);

        defaultScopeModel[21].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F);
        defaultScopeModel[21].setRotationPoint(13.5F, -44.0F, 1.25F);

        defaultScopeModel[22].addShapeBox(14.0F, -4.0F, -4.5F, 5, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[22].setRotationPoint(13.5F, -43.0F, 6.5F);

        defaultScopeModel[23].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 4, 0.0F, -0.25F, -0.25F, -1.75F, -0.5F, -0.25F, -1.75F, -0.5F, -0.25F, -0.75F, -0.25F, -0.25F, -0.75F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F, -0.5F, 0.0F, 0.75F, 0.0F, 0.0F, 0.75F);
        defaultScopeModel[23].setRotationPoint(13.5F, -45.0F, 2.0F);

        defaultScopeModel[24].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 4, 0.0F, -0.5F, -0.25F, -1.75F, -0.25F, -0.25F, -1.75F, -0.25F, -0.25F, -0.75F, -0.5F, -0.25F, -0.75F, -0.5F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, 0.75F, -0.5F, 0.0F, 0.75F);
        defaultScopeModel[24].setRotationPoint(16.5F, -45.0F, 2.0F);

        defaultScopeModel[25].addShapeBox(14.0F, -4.0F, -4.5F, 2, 3, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[25].setRotationPoint(15.0F, -43.0F, 4.0F);

        defaultScopeModel[26].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[26].setRotationPoint(15.0F, -41.0F, 5.0F);

        defaultScopeModel[27].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        defaultScopeModel[27].setRotationPoint(15.0F, -41.0F, 3.0F);

        defaultScopeModel[28].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F);
        defaultScopeModel[28].setRotationPoint(14.85F, -42.75F, 4.0F);


        ammoModel = new ModelRendererTurbo[23];
        ammoModel[0] = new ModelRendererTurbo((ModelBase) this, 961, 81, textureX, textureY);
        ammoModel[1] = new ModelRendererTurbo((ModelBase) this, 993, 81, textureX, textureY);
        ammoModel[2] = new ModelRendererTurbo((ModelBase) this, 1, 89, textureX, textureY);
        ammoModel[3] = new ModelRendererTurbo((ModelBase) this, 33, 89, textureX, textureY);
        ammoModel[4] = new ModelRendererTurbo((ModelBase) this, 65, 89, textureX, textureY);
        ammoModel[5] = new ModelRendererTurbo((ModelBase) this, 105, 89, textureX, textureY);
        ammoModel[6] = new ModelRendererTurbo((ModelBase) this, 137, 89, textureX, textureY);
        ammoModel[7] = new ModelRendererTurbo((ModelBase) this, 169, 89, textureX, textureY);
        ammoModel[8] = new ModelRendererTurbo((ModelBase) this, 201, 89, textureX, textureY);
        ammoModel[9] = new ModelRendererTurbo((ModelBase) this, 913, 81, textureX, textureY);
        ammoModel[10] = new ModelRendererTurbo((ModelBase) this, 233, 89, textureX, textureY);
        ammoModel[11] = new ModelRendererTurbo((ModelBase) this, 257, 89, textureX, textureY);
        ammoModel[12] = new ModelRendererTurbo((ModelBase) this, 281, 89, textureX, textureY);
        ammoModel[13] = new ModelRendererTurbo((ModelBase) this, 305, 89, textureX, textureY);
        ammoModel[14] = new ModelRendererTurbo((ModelBase) this, 449, 89, textureX, textureY);
        ammoModel[15] = new ModelRendererTurbo((ModelBase) this, 481, 89, textureX, textureY);
        ammoModel[16] = new ModelRendererTurbo((ModelBase) this, 513, 89, textureX, textureY);
        ammoModel[17] = new ModelRendererTurbo((ModelBase) this, 545, 89, textureX, textureY);
        ammoModel[18] = new ModelRendererTurbo((ModelBase) this, 929, 89, textureX, textureY);
        ammoModel[19] = new ModelRendererTurbo((ModelBase) this, 769, 57, textureX, textureY);
        ammoModel[20] = new ModelRendererTurbo((ModelBase) this, 1001, 57, textureX, textureY);
        ammoModel[21] = new ModelRendererTurbo((ModelBase) this, 409, 81, textureX, textureY);
        ammoModel[22] = new ModelRendererTurbo((ModelBase) this, 705, 81, textureX, textureY);

        ammoModel[0].addShapeBox(14.0F, -4.0F, -4.5F, 5, 8, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        ammoModel[0].setRotationPoint(-48.5F, -1.0F, 0.5F);

        ammoModel[1].addShapeBox(14.0F, -4.0F, -4.5F, 5, 9, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F);
        ammoModel[1].setRotationPoint(-47.0F, 7.0F, 0.5F);

        ammoModel[2].addShapeBox(14.0F, -4.0F, -4.5F, 5, 8, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F);
        ammoModel[2].setRotationPoint(-44.5F, 16.0F, 0.5F);

        ammoModel[3].addShapeBox(14.0F, -4.0F, -4.5F, 5, 7, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F);
        ammoModel[3].setRotationPoint(-41.5F, 24.0F, 0.5F);

        ammoModel[4].addShapeBox(14.0F, -4.0F, -4.5F, 9, 5, 8, 0.0F, 2.25F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 2.25F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, -5.0F, 0.0F, 0.0F, -5.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        ammoModel[4].setRotationPoint(-43.5F, 31.0F, 0.5F);

        ammoModel[5].addShapeBox(14.0F, -4.0F, -4.5F, 5, 7, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F);
        ammoModel[5].setRotationPoint(-46.5F, 24.0F, 0.5F);

        ammoModel[6].addShapeBox(14.0F, -4.0F, -4.5F, 5, 8, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F);
        ammoModel[6].setRotationPoint(-49.5F, 16.0F, 0.5F);

        ammoModel[7].addShapeBox(14.0F, -4.0F, -4.5F, 5, 9, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F);
        ammoModel[7].setRotationPoint(-52.0F, 7.0F, 0.5F);

        ammoModel[8].addShapeBox(14.0F, -4.0F, -4.5F, 5, 8, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        ammoModel[8].setRotationPoint(-53.5F, -1.0F, 0.5F);

        ammoModel[9].addShapeBox(14.0F, -4.0F, -4.5F, 2, 7, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, 1.75F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F);
        ammoModel[9].setRotationPoint(-48.5F, 24.0F, 0.5F);

        ammoModel[10].addShapeBox(14.0F, -4.0F, -4.5F, 2, 8, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F);
        ammoModel[10].setRotationPoint(-51.5F, 16.0F, 0.5F);

        ammoModel[11].addShapeBox(14.0F, -4.0F, -4.5F, 2, 9, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F);
        ammoModel[11].setRotationPoint(-54.0F, 7.0F, 0.5F);

        ammoModel[12].addShapeBox(14.0F, -4.0F, -4.5F, 2, 8, 8, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        ammoModel[12].setRotationPoint(-55.5F, -1.0F, 0.5F);

        ammoModel[13].addShapeBox(14.0F, -4.0F, -4.5F, 11, 10, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
        ammoModel[13].setRotationPoint(-56.0F, -12.0F, 0.0F);

        ammoModel[14].addShapeBox(14.0F, -4.0F, -4.5F, 7, 7, 6, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, 2.0F, 0.0F, 0.0F, -2.75F, 0.0F, 0.0F);
        ammoModel[14].setRotationPoint(-47.5F, 24.0F, 1.5F);

        ammoModel[15].addShapeBox(14.0F, -4.0F, -4.5F, 7, 8, 6, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, 1.5F, 0.0F, 0.0F, -2.5F, 0.0F, 0.0F);
        ammoModel[15].setRotationPoint(-50.5F, 16.0F, 1.5F);

        ammoModel[16].addShapeBox(14.0F, -4.0F, -4.5F, 7, 9, 6, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, 1.0F, 0.0F, 0.0F, -2.0F, 0.0F, 0.0F);
        ammoModel[16].setRotationPoint(-53.0F, 7.0F, 1.5F);

        ammoModel[17].addShapeBox(14.0F, -4.0F, -4.5F, 7, 8, 6, 0.0F, 0.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, -1.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -1.0F, 0.0F, 0.0F);
        ammoModel[17].setRotationPoint(-54.5F, -1.0F, 1.5F);

        ammoModel[18].addShapeBox(14.0F, -4.0F, -4.5F, 11, 1, 9, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        ammoModel[18].setRotationPoint(-56.0F, -2.0F, 0.0F);

        ammoModel[19].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 8, 0.0F, -0.55F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.45F, -0.5F, 0.0F, -0.55F, -0.5F, 0.0F, -0.4F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        ammoModel[19].setRotationPoint(-39.5F, 30.0F, 0.5F);

        ammoModel[20].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 8, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.5F, -0.5F, 0.0F, -0.75F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F);
        ammoModel[20].setRotationPoint(-40.5F, 30.0F, 0.5F);

        ammoModel[21].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 8, 0.0F, -0.52F, -0.5F, 0.0F, -0.48F, -0.5F, 0.0F, -0.48F, -0.5F, 0.0F, -0.52F, -0.5F, 0.0F, -0.4F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.4F, 0.0F, 0.0F);
        ammoModel[21].setRotationPoint(-44.5F, 30.0F, 0.5F);

        ammoModel[22].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 8, 0.0F, -0.52F, -0.5F, 0.0F, -0.48F, -0.5F, 0.0F, -0.48F, -0.5F, 0.0F, -0.52F, -0.5F, 0.0F, -0.75F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, 0.1F, 0.0F, 0.0F, -0.75F, 0.0F, 0.0F);
        ammoModel[22].setRotationPoint(-45.5F, 30.0F, 0.5F);


        slideModel = new ModelRendererTurbo[18];
        slideModel[0] = new ModelRendererTurbo((ModelBase) this, 313, 1, textureX, textureY);
        slideModel[1] = new ModelRendererTurbo((ModelBase) this, 521, 1, textureX, textureY);
        slideModel[2] = new ModelRendererTurbo((ModelBase) this, 561, 1, textureX, textureY);
        slideModel[3] = new ModelRendererTurbo((ModelBase) this, 601, 1, textureX, textureY);
        slideModel[4] = new ModelRendererTurbo((ModelBase) this, 641, 1, textureX, textureY);
        slideModel[5] = new ModelRendererTurbo((ModelBase) this, 153, 17, textureX, textureY);
        slideModel[6] = new ModelRendererTurbo((ModelBase) this, 305, 17, textureX, textureY);
        slideModel[7] = new ModelRendererTurbo((ModelBase) this, 673, 9, textureX, textureY);
        slideModel[8] = new ModelRendererTurbo((ModelBase) this, 713, 9, textureX, textureY);
        slideModel[9] = new ModelRendererTurbo((ModelBase) this, 753, 9, textureX, textureY);
        slideModel[10] = new ModelRendererTurbo((ModelBase) this, 17, 1, textureX, textureY);
        slideModel[11] = new ModelRendererTurbo((ModelBase) this, 41, 1, textureX, textureY);
        slideModel[12] = new ModelRendererTurbo((ModelBase) this, 865, 1, textureX, textureY);
        slideModel[13] = new ModelRendererTurbo((ModelBase) this, 905, 1, textureX, textureY);
        slideModel[14] = new ModelRendererTurbo((ModelBase) this, 65, 1, textureX, textureY);
        slideModel[15] = new ModelRendererTurbo((ModelBase) this, 89, 1, textureX, textureY);
        slideModel[16] = new ModelRendererTurbo((ModelBase) this, 945, 1, textureX, textureY);
        slideModel[17] = new ModelRendererTurbo((ModelBase) this, 1017, 1, textureX, textureY);

        slideModel[0].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, -0.5F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F);
        slideModel[0].setRotationPoint(3.0F, -34.5F, 3.5F);

        slideModel[1].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 2, 0.0F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.5F, 0.0F, 0.5F);
        slideModel[1].setRotationPoint(2.0F, -33.5F, 3.5F);

        slideModel[2].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 2, 0.0F, 0.5F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.5F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 0.0F, 0.0F, 0.5F, 1.0F, 0.0F, 0.5F);
        slideModel[2].setRotationPoint(1.0F, -32.5F, 3.5F);

        slideModel[3].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 2, 0.0F, 1.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 1.0F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F);
        slideModel[3].setRotationPoint(1.0F, -31.5F, 3.5F);

        slideModel[4].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 2, 0.0F, 1.25F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 0.0F, 0.0F, 0.25F, 1.25F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F);
        slideModel[4].setRotationPoint(1.0F, -30.5F, 3.5F);

        slideModel[5].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 2, 0.0F, 1.5F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 0.25F, 0.0F, 0.25F, 1.5F, 0.0F, 0.25F, 2.0F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, 2.0F, 0.0F, 0.25F);
        slideModel[5].setRotationPoint(1.0F, -29.5F, 3.5F);

        slideModel[6].addShapeBox(14.0F, -4.0F, -4.5F, 2, 2, 2, 0.0F, 2.0F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, 2.0F, 0.0F, 0.25F, 2.0F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, 0.75F, 0.0F, 0.25F, 2.0F, 0.0F, 0.25F);
        slideModel[6].setRotationPoint(1.0F, -28.5F, 3.5F);

        slideModel[7].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 3, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F);
        slideModel[7].setRotationPoint(0.25F, -29.5F, 3.0F);

        slideModel[8].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 3, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F);
        slideModel[8].setRotationPoint(0.25F, -30.0F, 3.0F);

        slideModel[9].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 3, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.75F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F, -0.25F, -0.25F, 0.0F);
        slideModel[9].setRotationPoint(0.25F, -30.5F, 3.0F);

        slideModel[10].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, -0.5F, 0.0F, -0.25F, 0.25F, 0.0F, -0.25F, 0.25F, 0.0F, -0.75F, -0.5F, 0.0F, -0.75F);
        slideModel[10].setRotationPoint(2.0F, -30.5F, 5.5F);

        slideModel[11].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        slideModel[11].setRotationPoint(2.0F, -31.5F, 5.5F);

        slideModel[12].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -1.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.5F, -1.0F, -0.5F, -0.5F, -2.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F);
        slideModel[12].setRotationPoint(0.0F, -31.5F, 5.5F);

        slideModel[13].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.15F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.5F, 0.15F, -0.5F, -0.5F);
        slideModel[13].setRotationPoint(0.0F, -31.5F, 5.5F);

        slideModel[14].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, -0.5F, 0.0F, -0.75F, 0.25F, 0.0F, -0.75F, 0.25F, 0.0F, -0.25F, -0.5F, 0.0F, -0.25F);
        slideModel[14].setRotationPoint(2.0F, -30.5F, 2.5F);

        slideModel[15].addShapeBox(14.0F, -4.0F, -4.5F, 1, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F);
        slideModel[15].setRotationPoint(2.0F, -31.5F, 2.75F);

        slideModel[16].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, -1.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.5F, -1.0F, -0.5F, -0.5F, -2.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, -2.0F, 0.0F, -0.5F);
        slideModel[16].setRotationPoint(0.0F, -31.5F, 2.75F);

        slideModel[17].addShapeBox(14.0F, -4.0F, -4.5F, 2, 1, 1, 0.0F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.25F, 0.0F, 0.0F, -0.5F, 0.0F, 0.0F, -0.5F, 0.15F, -0.5F, -0.25F, 0.0F, -0.5F, -0.25F, 0.0F, -0.5F, -0.5F, 0.15F, -0.5F, -0.5F);
        slideModel[17].setRotationPoint(0.0F, -31.5F, 2.75F);


        gadgetAttachPoint = new Vector3f(2.625F, 2.5625F, -0.4125F);
        scopeAttachPoint = new Vector3f(0.1875F, 3.875F, 0.0F);
        gripAttachPoint = new Vector3f(2.5F, 2.1875F, 0.0F);
        gunSlideDistance = 1.0F;
        fancyStance = true;
        stanceTranslate = new Vector3f(0.2D, 0.0D, 0.2D);
        stanceRotate = new Vector3f(20.0F, -20.0F, 0.0F);
        casingAttachPoint = new Vector3f(1.4F, 1.0F, 0.0F);
        casingAnimSpread = new Vector3f(2.0F, 0.0F, 2.0F);
        casingAnimTime = 8;
        casingRotateVector = new Vector3f(0.1F, 0.0F, 0.1F);
        caseScale = 1.7F;
        casingDelay = 1;
        flashScale = 4.0F;
        muzzleFlashPoint = new Vector3f(3.0F, 0.4F, 0.0F);
        animationType = EnumAnimationType.CUSTOM;
        tiltGun = 5.0F;
        rotateGunVertical = 40.0F;
        rotateGunHorizontal = 0.0F;
        translateGun = new Vector3f(0.5F, 0.0F, 0.0F);
        rotateClipVertical = 5.0F;
        translateClip = new Vector3f(-5.0F, -22.0F, 0.0F);
        hasArms = true;
        hasFlash = true;
        leftArmPos = new Vector3f(0.0F, -0.4F, -0.05F);
        leftArmRot = new Vector3f(80.0F, 50.0F, 0.0F);
        leftArmReloadPos = new Vector3f(-0.45F, -0.95F, -0.05F);
        leftArmReloadRot = new Vector3f(80.0F, 50.0F, 0.0F);
        rightArmPos = new Vector3f(0.25F, -0.52F, 0.0F);
        rightArmRot = new Vector3f(0.0F, 0.0F, -85.0F);
        rightArmReloadPos = new Vector3f(0.25F, -0.52F, 0.0F);
        rightArmReloadRot = new Vector3f(0.0F, 0.0F, -85.0F);
        rightArmScale = new Vector3f(0.75D, 1.0D, 0.75D);
        leftArmScale = new Vector3f(0.75D, 1.25D, 0.75D);
        rightHandAmmo = false;
        leftHandAmmo = true;
        gunOffset = -0.8F;
        crouchZoom = -0.05F;
        zoomOffset = 0.2F;
        ShakeDistance = 0.1F;

        translateAll(0.0F, -18.0F, 0.0F);

        Vector3f vec3 = new Vector3f(10.0F, 10.0F, 0.0F);
        translateAll(vec3.x, -vec3.y, vec3.z);
        Vector3f attVec = new Vector3f(vec3.x / 16.0F, vec3.y / 16.0F, vec3.z / 16.0F);
        barrelAttachPoint = Vector3f.add(barrelAttachPoint, attVec, null);
        gadgetAttachPoint = Vector3f.add(gadgetAttachPoint, attVec, null);
        scopeAttachPoint = Vector3f.add(scopeAttachPoint, attVec, null);
        gripAttachPoint = Vector3f.add(gripAttachPoint, attVec, null);
        stockAttachPoint = Vector3f.add(stockAttachPoint, attVec, null);
        zoomOffsetY = -0.0625F;

        flipAll();
    }
}


